| 提交 | 用户 | age | ||
| c98998 | 1 | // C0 09 跨服战场玩家购买战场信息 #tagGCCrossBattlefieldBuyInfo |
| H | 2 | |
| 3 | struct tagGCCrossBattlefieldPlayer | |
| 4 | { | |
| 5 | DWORD PlayerID; | |
| 6 | char PlayerName[33]; | |
| 7 | BYTE Job; | |
| 8 | WORD LV; //等级 | |
| 9 | WORD RealmLV; //境界 | |
| 10 | DWORD FightPower; //战力求余亿部分 | |
| 11 | DWORD FightPowerEx; //战力整除亿部分 | |
| 12 | }; | |
| 13 | ||
| 14 | struct tagGCCrossBattlefieldBuyPlayer | |
| 15 | { | |
| 16 | DWORD BuyPlayerID; //购买的玩家ID,即召集人 | |
| 17 | BYTE Faction; //阵营 1-红;2-蓝 | |
| 1ba1f6 | 18 | BYTE ServerOnly; //是否仅本服玩家可加入,0-否,1-是 |
| c98998 | 19 | BYTE FactionPlayerCount; |
| H | 20 | tagGCCrossBattlefieldPlayer FactionPlayerList[FactionPlayerCount]; //阵营所有玩家列表,包含召集人 |
| 21 | }; | |
| 22 | ||
| 23 | struct tagGCCrossBattlefieldBuyHM | |
| 24 | { | |
| 25 | BYTE Hour; //战场开启时 | |
| 26 | BYTE Minute; //战场开启分 | |
| 27 | BYTE BuyPlayerCount; | |
| 28 | tagGCCrossBattlefieldBuyPlayer BuyPlayerList[BuyPlayerCount]; //购买本场次的玩家信息列表 | |
| 29 | }; | |
| 30 | ||
| 31 | struct tagGCCrossBattlefieldBuyInfo | |
| 32 | { | |
| 33 | tagHead Head; | |
| 34 | BYTE HMCount; // 为0时清空重置,其他为增量更新 | |
| 35 | tagGCCrossBattlefieldBuyHM HMBuyList[HMCount]; //购买场次列表 | |
| 36 | }; | |