| //A9 02 ÊÀ½çbossÏà¹ØÐÅÏ¢ #tagGCGameWorldBossInfo  | 
|   | 
| struct    tagBossInfoObj  | 
| {  | 
|     DWORD        BossID;                // bossID  | 
|     BYTE        IsAlive;                // ÊÇ·ñ´æ»î  | 
|     WORD        RecordLen;            // ³¤¶È  | 
|     char        KillRecord[RecordLen];        // ×î½ü»÷ɱ¼Ç¼ʱ¼äÍæ¼ÒÃûsize = RecordLen  | 
|     DWORD        RefreshSecond;            // Ë¢Ðµ¹¼ÆÊ±, Ãë      | 
|     DWORD        RefreshCD;            // Ë¢ÐÂ×ÜCDʱ, Ãë      | 
| };  | 
|   | 
| struct    tagGCGameWorldBossInfo  | 
|   | 
| {  | 
|     tagHead        Head;  | 
|     BYTE        BossCnt;            //bossÐÅÏ¢¸öÊý  | 
|     tagBossInfoObj    BossInfoList[BossCnt];    //bossÐÅÏ¢ÁÐ±í  | 
| };  |