hch
2025-06-04 362248ca8bd3d5304df84444c8d04a7456cc5cc0
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// C0 09 ¿ç·þÕ½³¡Íæ¼Ò¹ºÂòÕ½³¡ÐÅÏ¢ #tagGCCrossBattlefieldBuyInfo
 
struct    tagGCCrossBattlefieldPlayer
{
    DWORD        PlayerID;
    char        PlayerName[33];
    BYTE        Job;
    WORD        LV;        //µÈ¼¶
    WORD        RealmLV;        //¾³½ç
    DWORD        FightPower;    //Õ½Á¦ÇóÓàÒÚ²¿·Ö
    DWORD        FightPowerEx;    //Õ½Á¦Õû³ýÒÚ²¿·Ö
};
 
struct    tagGCCrossBattlefieldBuyPlayer
{
    DWORD        BuyPlayerID;    //¹ºÂòµÄÍæ¼ÒID£¬¼´ÕÙ¼¯ÈË
    BYTE        Faction;        //ÕóÓª 1-ºì£»2-À¶
    BYTE        ServerOnly;    //ÊÇ·ñ½ö±¾·þÍæ¼Ò¿É¼ÓÈ룬0-·ñ£¬1-ÊÇ
    BYTE        FactionPlayerCount;
    tagGCCrossBattlefieldPlayer        FactionPlayerList[FactionPlayerCount];    //ÕóÓªËùÓÐÍæ¼ÒÁÐ±í£¬°üº¬ÕÙ¼¯ÈË
};
 
struct    tagGCCrossBattlefieldBuyHM
{
    BYTE    Hour;        //Õ½³¡¿ªÆôʱ
    BYTE    Minute;        //Õ½³¡¿ªÆô·Ö
    BYTE    BuyPlayerCount;
    tagGCCrossBattlefieldBuyPlayer    BuyPlayerList[BuyPlayerCount];    //¹ºÂò±¾³¡´ÎµÄÍæ¼ÒÐÅÏ¢Áбí
};
 
struct    tagGCCrossBattlefieldBuyInfo
{
    tagHead        Head;
    BYTE        HMCount;    // Îª0ʱÇå¿ÕÖØÖã¬ÆäËûΪÔöÁ¿¸üÐÂ
    tagGCCrossBattlefieldBuyHM        HMBuyList[HMCount];    //¹ºÂò³¡´ÎÁбí
};