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// B1 25 Íæ¼ÒÎ佫¹«¹²ÐÅÏ¢ #tagSCPlayerHeroInfo
 
struct    tagSCPlayerHeroInfo
{
    tagHead         Head;
    BYTE        AwakeRebirthCnt;    // ½ñÈÕ¾õÐѹýµÄÎ佫ÒÑÖØÉú´ÎÊý
};