// 03 05 Ôö¼Ó¼Ò×åÊôÐÔ#tagMGAddFamilyDetail
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struct tagMGAddFamilyDetail
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{
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tagHead Head;
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DWORD PlayerID; //Íæ¼ÒID
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DWORD AddFamilyHornor; //Ôö¼Ó¼Ò×åÈÙÓþ
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DWORD AddFamilyMoney; //Ôö¼Ó¼Ò×å×ʽð
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DWORD FamilyActiveValue; //¼Ò×å»îÔ¾¶È
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BYTE AddResion; //Ôö¼ÓÔÒò
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};
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