hxp
2025-08-25 b2f58170899e8fecbc54ff228d46efee5add3de2
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// B0 33 ¸£µØÏêϸÐÅÏ¢ #tagGCMineAreaInfo
 
struct    tagGCMineItem
{
    BYTE        Index;    // ¿óÎïËùÔÚ¸£µØÎ»ÖÃË÷Òý£¬0~n
    WORD        MineID;    // ¿óÎïID£¬¶ÔÓ¦¸£µØ²É¼¯±íÖÐID£¬0´ú±í¸ÃË÷ÒýλÖÃûÓпóÎï
    BYTE        MineType;    // ¿óÎïÀàÐÍ£º0-³£¹æ£»1-³¬¼¶
    DWORD        UpdTime;        // ×îºóÒ»´Î¸üÐÂʱ¼ä´Á
    BYTE        PosLen;
    char        Position[PosLen];    // ×îºóÒ»´Î¸üÐÂʱËùÔÚλÖðٷֱȣ¬0~100£¬Ö§³ÖСÊý£¬ÏÂ0ÉÏ100£¬¿ÉÈÏΪ·ÖΪ100¸ñ£¬ËÙ¶ÈΪ x¸ñ/Ãë
    BYTE        SpeedLen;
    char        MoveSpeed[SpeedLen];    // Òƶ¯ËÙ¶È£¬x¸ñ/Ã룬֧³ÖСÊý
    DWORD        EndTime;        // À­È¡½áÊøÊ±¼ä´Á
    BYTE        WorkerCount;    // ¹¤È˸öÊý£¬Îª0ʱ´ú±í¸£µØÍæ¼ÒûÓÐʹÓù¤ÈËÀ­»Ø
    DWORD        RobPlayerID;    // ÇÀ¶áÍæ¼ÒID£¬Îª0ʱ´ú±íûÈËÇÀ¶á
    BYTE        RobWorkerCount;    // ÇÀ¶á¹¤È˸öÊý
    char        RobPlayerName[33];
    BYTE        RobJob;
    DWORD        RobFace;
    DWORD        RobFacePic;
};
 
struct    tagGCMineArea
{
    DWORD        PlayerID;        // ¸£µØËùÊôÍæ¼ÒID£¬¿ÉÄÜÊÇ×Ô¼º»òÆäËûÍæ¼ÒID£¬µ±IDСÓÚ10000ʱΪ¼ÙÈË
    char        PlayerName[33];    // ¿ÉÄÜΪ¿Õ£¬Èç×Ô¼º»ò¼ÙÈË
    BYTE        Job;
    DWORD        Face;
    DWORD        FacePic;
    DWORD        RobValue;    // ÇÀ½ÙµÐ¶ÔÖµ
    BYTE        MineCount;
    tagGCMineItem        MineItemList[MineCount];    // ¿óÎïÁбí
};
 
struct    tagGCMineAreaInfo
{
    tagHead        Head;
    BYTE        QueryType;    // ²éѯͬ²½ÀàÐÍ£º0-ºó¶ËÖ÷¶¯Í¬²½£»1-²é¿´Ö¸¶¨¸£µØ£»2-²é¿´µÀÓѸ£µØÁÐ±í£»3-²é¿´ÖÜÎ§Ëæ»ú¸£µØÁбí
    DWORD        QueryValue;    // ²éѯֵ£¬ÀàÐÍ1ʱ-·¢ËÍÄ¿±êÍæ¼ÒID£»3ʱ-·¢ËÍÊÇ·ñÖØÐÂËæ»ú
    BYTE        AreaCount;
    tagGCMineArea        AreaList[AreaCount];    // ¸£µØÁбí
};