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// C0 24 ÏÉÃ˹¥³ÇÕ½»î¶¯ÐÅÏ¢ #tagGCFamilyGCZActInfo
 
struct    tagGCFamilyGCZActFamily
{
    DWORD        FamilyID;
    char        Name[33];    //²ÎÓëÏÉÃËÃû×Ö
    BYTE        LV;        //ÏÉÃ˵ȼ¶
    DWORD        ServerID;        //ÏÉÃËËùÊôÇø·þID
    DWORD        EmblemID;    //»ÕÕÂID
    DWORD        FightPower;    //ÏÉÃË×ÜÕ½Á¦£¬ÇóÓàÒÚ²¿·Ö
    DWORD        FightPowerEx;    //ÏÉÃË×ÜÕ½Á¦£¬Õû³ýÒÚ²¿·Ö
    DWORD        LeaderID;    //ÃËÖ÷ID
    char        LeaderName[33];    //ÃËÖ÷Ãû
    DWORD        LeaderFace;
    DWORD        LeaderFacePic;
};
 
struct    tagGCFamilyGCZActInfo
{
    tagHead        Head;
    BYTE        ServerInfoLen;
    char        ServerIDRangeInfo[ServerInfoLen];    //¿ª·Å¸Ã»î¶¯µÄ·þÎñÆ÷ID·¶Î§ÁÐ±í£¬json¸ñʽ [[IDA, IDB], ...]£¬ [] ÎªÈ«·þ
    BYTE        ZoneID;        // »î¶¯·ÖÇøID£¬¹«Ê¾ÆÚΪ0
    DWORD        ActID;        // »î¶¯ID£¬´ú±íijһ´Î»î¶¯µÄΨһID£¬Ç°¶ËÈç¹ûÓлÏà¹ØµÄ±¾µØ¼Ç¼¿ÉÒÔͨ¹ýÑéÖ¤´ËID±ä¸ü½øÐÐÖØÖÃ
    char        StartDate[10];    // ¿ªÊ¼ÈÕÆÚ y-m-d
    char        EndtDate[10];    // ½áÊøÈÕÆÚ y-m-d
    BYTE        JoinFamilyCnt;    // ²ÎÓëÏÉÃËÊý
    WORD        ActFlowID;    // »î¶¯Á÷³ÌID£¬¶ÔÓ¦H.»î¶¯Ê±¼äÁ÷³Ì±íÖеıàºÅ£¬Ç°¶Ë¸ù¾Ý¿ç·þʱ¼ä×ÔÐмÆË㵱ǰËù´¦Á÷³Ì״̬
    WORD        GuessTemplateID;    // ¾º²Â½±ÀøÄ£°æ£¬¶ÔÓ¦H.»î¶¯¾º²Â±í£¬Ç°¶Ë×ÔÐжÁ±íչʾ
    WORD        PersonalTemplateID;    // ¸öÈËÉ˺¦ÅÅÐн±ÀøÄ£°æ£¬¶ÔÓ¦H.»î¶¯°ñµ¥½±ÀøÄ£°æ±í£¬Ç°¶Ë×ÔÐжÁ±íչʾ
    WORD        FamilyTemplateID;    // ÏÉÃË»ý·ÖÅÅÐн±ÀøÄ£°æ£¬¶ÔÓ¦H.»î¶¯°ñµ¥½±ÀøÄ£°æ±í£¬Ç°¶Ë×ÔÐжÁ±íչʾ
    DWORD        StateError;    // »î¶¯Á÷³Ì״̬ÊÇ·ñÒì³££¬Èç¹û²»Îª0´ú±í»î¶¯ÒÑÒì³££¬Ç°¶Ë×ÔÐоö¶¨ÊDz»ÏÔʾ»î¶¯»¹ÊÇ»î¶¯Ò³Ãæ×öÌáʾ
    BYTE        FamilyCount;
    tagGCFamilyGCZActFamily        ActFamilyList[FamilyCount];        //±¾·ÖÇø²ÎÓëµÄÏÉÃËÃûµ¥
};