// C0 32 ÏÉÃ˹¥³ÇÕ½¾º²ÂÃûµ¥ÐÅÏ¢ #tagGCFamilyGCZGuessInfo
|
|
struct tagGCFamilyGCZGuessFamily
|
{
|
DWORD FamilyID; //±¸Ñ¡ÏÉÃËID
|
WORD GuessValue; //¾º²ÂÈȶÈÖµ£¬Íæ¼Òÿ´ÎÑ¡ÔñÔò¼Ó1£¬Öظ´Ñ¡ÔñÒ²Ëã
|
};
|
|
struct tagGCFamilyGCZGuessRight
|
{
|
BYTE AwardID; //½±ÀøID
|
WORD RightPlayerCnt; //²ÂÖÐÍæ¼Ò¸öÊý
|
};
|
|
struct tagGCFamilyGCZGuessInfo
|
{
|
tagHead Head;
|
DWORD PlayerID; //¾º²ÂÍæ¼ÒID£¬ÓÐÍæ¼ÒÐ޸ľº²Âʱ»á¸½´ø¸ÃÐÅÏ¢£¬Èç¹ûÊÇ×Ô¼ºID£¬Ôò¸üÐÂ×Ô¼ºµÄ¾º²ÂÑ¡Ï·ñÔòÎÞÊÓ
|
BYTE SelectCnt;
|
DWORD SelectFamilyIDList[SelectCnt]; //¾º²ÂÍæ¼ÒÑ¡ÔñµÄÏÉÃËID˳Ðò
|
BYTE FinalCnt;
|
DWORD FinalFamilyIDList[FinalCnt]; //×îÖÕÅÅÃû˳Ðò£¬½ö»î¶¯ÅÅÃû³öÀ´ºó²ÅÓÐÖµ
|
BYTE RightCnt;
|
tagGCFamilyGCZGuessRight RightInfoList[RightCnt]; //²ÂÖиöÊýÃ÷ϸÁбí
|
BYTE FamilyCnt;
|
tagGCFamilyGCZGuessFamily GuessFamilyList[FamilyCnt]; //±¸Ñ¡ÏÉÃËÃûµ¥Áбí
|
};
|