// B0 21 Ä¤°Ý½á¹û #tagGCWorshipResult  
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struct    tagGCWorshipResult  
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{  
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    tagHead        Head;  
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    DWORD        PlayerID;        // Ä¿±êÍæ¼ÒID  
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    BYTE        WorshipType;    // Ä¤°ÝÀàÐÍ  
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    DWORD        WorshipValue;    // Ä¤°ÝÀàÐͶÔÓ¦µÄ¹¦ÄÜÖµ£¬ÈçÃû´Î»òÆäËû£¬ÓɾßÌåĤ°ÝÀàÐͶ¨Òå¶ÔÓ¦Öµº¬Òå  
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    BYTE        Result;    // Ä¤°Ý½á¹û£º0-³É¹¦£»1-²»´æÔÚ¸ÃĤ°ÝÀàÐÍ£»2-²»´æÔÚ¸ÃÄ¿±êĤ°Ý£»3-²»ÄÜĤ°Ý¸ÃÄ¿±ê£»  
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    BYTE        MoneyType;    // »õ±ÒÀàÐÍ  
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    DWORD        MoneyValue;    // »õ±Ò½±Àø  
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};  
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