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// B1 27 ÁÄÌìÆøÅÝ¿òÐÅÏ¢ #tagSCChatBoxInfo
 
struct    tagSCChatBox
{
    DWORD        BoxID;        //ÆøÅÝ¿òID
    BYTE        State;        //ÊÇ·ñÒѼ¤»î
    DWORD        EndTime;        //µ½ÆÚʱ¼ä´Á£¬0ΪÓÀ¾Ã
    BYTE        Star;        //ÐǼ¶
};
 
struct    tagSCChatBoxInfo
{
    tagHead        Head;
    BYTE        Count;
    tagSCChatBox    BoxList[Count];
};