1
2
3
4
5
6
7
8
9
10
// A5 24 ¹«»á³ÉԱɾ³ý #tagSCFamilyMemDel
 
struct    tagSCFamilyMemDel
{
    tagHead        Head;
    BYTE        Type;        // 0-Ìß³ö£»1-Ö÷¶¯Í˳ö
    DWORD        PlayerID;
    BYTE        NameLen;
    char        Name[NameLen];
};