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//A5 02 ×øÆïÑ¡Ôñ #tagPlayerChooseHorse
 
struct    tagPlayerChooseHorse
{
    tagHead        Head;
    BYTE        ChooseType;    // 1-°´µÈ½×£¬2-°´»Ã»¯
    BYTE        LVID;        // ½×µÈ¼¶»ò»Ã»¯ID
};