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// A6 25 Ð޸ļÒ×å³ÉԱְλ #tagCMChangeFamilyMemLV
 
struct    tagCMChangeFamilyMemLV
{
    tagHead        Head;
    DWORD        PlayerID; // Ä¿±ê³ÉÔ±ID
    BYTE        FmLV;  // ±ä¸üΪxxְλ
};