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// AA 02 Î佫µÇ³¡ÕÐļÎ佫ѡÔñ #tagCSActHeroAppearCallHeroSelect
 
struct    tagCSActHeroAppearCallHeroSelect
{
    tagHead        Head;
    BYTE        ActNum;        // »î¶¯±àºÅ
    BYTE        CallHeroIndex;    // ÕÐļѡÔñµÄÎ佫IDË÷Òý
};