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// C2 04 ¿ç·þGMÃüÁî #tagSSGMCMD
 
struct    tagSSGMCMD
{
    tagHead        Head;
    DWORD        FromServerID;    //Äĸö·þ·¢µÄ
    BYTE        ServerType;    //·þÎñÆ÷ÀàÐÍ
    DWORD        PlayerID;        //ÄĸöÍæ¼Ò´¥·¢·¢Ë͵Ä
    BYTE        CMDLen;
    char        CMDStr[CMDLen];
};