1
2
3
4
5
6
7
8
9
10
11
12
13
14
Sð    hc@sIddlZddlZddlZddlZddlZd„ZdS(iÿÿÿÿNc
Csst|ƒdkr6tj|dƒtj|dƒdS|d}t|ƒdkr\|dnd}t|ƒdkr~|dnd}|dkrHtjƒ}xit|jƒƒD]U}|j|ƒ}|jƒ}t    j
|t j |dƒt    j
|t j |dƒq¯Wtj|ƒtj|ƒt    j    |ƒjƒtj|dƒn'|dkrÃtjƒ}x t|jƒƒD]I}|j|ƒ}|jƒ}tj||ƒr¬qsntj||ƒqsWn¬tj|ƒ}|sìtj|dƒdSt    j
|t j ||ƒ|r>tjd||ƒ}|s>tj|d    ƒdSnx.td|dƒD]}    tj|||    ƒqRWdS(
Nis%SetFabao ·¨±¦ID µÈ¼¶(Ñ¡Ìî) ¾­Ñé(Ñ¡Ìî)s·¨±¦ID: 0-ÖØÖÃËùÓÐ, 1-¼¤»îËùÓÐiis·¨±¦ÖØÖÃÍê³É£¡s·¨±¦ID²»´æÔÚ£¡t
TreasureUps·¨±¦µÈ¼¶²»´æÔÚ£¡(tlent    GameWorldt DebugAnswert IpyGameDataPYtIPY_DatatxrangetGetTreasureCounttGetTreasureByIndextGetIDt PlayerControltNomalDictSetPropertytChConfigtDef_PDict_MagicWeaponLVtDef_PDict_MagicWeaponUpExptPlayerMagicWeapontSycn_MagicWeaponLVtCalcMagicWeaponAttrtRefreshPlayerAttrStatetGetIsActiveMagicWeapont
DoActiveMWt GetWMIpyDatatGetIpyGameData(
t    curPlayert    paramListtmwIDtmwLVtexpt
ipyDataMgrtitipyDatat nextIpyDatatlv((sQ.\\ZoneServerGroup\map1_8G\MapServer\MapServerData\Script\GM\Commands\SetFabao.pytOnExecsN
""        (R
RRR RR!(((sQ.\\ZoneServerGroup\map1_8G\MapServer\MapServerData\Script\GM\Commands\SetFabao.pyt<module>s