hxp
2025-05-28 09fef77b16601ee5b0f53f34ccb23804b8448c8c
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.LingQi
#
# @todo:ÁéÆ÷
# @author hxp
# @date 2021-07-02
# @version 1.0
#
# ÏêϸÃèÊö: ÁéÆ÷
#
#-------------------------------------------------------------------------------
#"""Version = 2021-07-02 19:00"""
#-------------------------------------------------------------------------------
 
import ChConfig
import GameWorld
import PlayerControl
import ChEquip
 
#---------------------------------------------------------------------
#Âß¼­ÊµÏÖ
 
## GMÃüÁîÖ´ÐÐÈë¿Ú
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param msgList ²ÎÊýÁбí
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def OnExec(curPlayer, msgList):
    
    if not msgList:
        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃËùÓÐÁéÆ÷: LingQi 0")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÅàÑøÁéÆ÷: LingQi ×°±¸Î» ÅàÑøÀàÐÍ µÈ½× µ¤Êý")
        return
    
    if msgList[0] == 0:
        for equipPlace in ChConfig.EquipPlace_LingQi:
            for trainType in xrange(1, ChEquip.GetLingQiTrainTypes(equipPlace) + 1):
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LingQiTrainLV % (equipPlace, trainType), 1)
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LingQiTrainItemCount % (equipPlace, trainType), 0)
            ChEquip.Sync_LingQiTrainData(curPlayer, equipPlace)
            
    elif len(msgList) == 4:
        equipPlace, trainType, trainLV, eatItemCount = msgList
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LingQiTrainLV % (equipPlace, trainType), trainLV)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LingQiTrainItemCount % (equipPlace, trainType), eatItemCount)
        ChEquip.Sync_LingQiTrainData(curPlayer, equipPlace)
    else:
        return
    
    # Ë¢ÊôÐÔ
    ChEquip.RefreshPlayerLingQiEquipAttr(curPlayer)
    PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
    return