#!/usr/bin/python
|
# -*- coding: GBK -*-
|
#-------------------------------------------------------------------------------
|
#
|
##@package Skill.PassiveTrigger.PassiveEff_6031
|
#
|
# @todo:ijÖÖbuff״̬²ã´ïµ½xʱÃâÒß¼õÒæ¿ØÖÆÐ§¹û
|
# @author hxp
|
# @date 2025-12-23
|
# @version 1.0
|
#
|
# ÏêϸÃèÊö: ijÖÖbuff״̬²ã´ïµ½xʱÃâÒß¼õÒæ¿ØÖÆÐ§¹û
|
#
|
#-------------------------------------------------------------------------------
|
#"""Version = 2025-12-23 15:30"""
|
#-------------------------------------------------------------------------------
|
|
import GameWorld
|
|
def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
|
buffState = curEffect.GetEffectValue(0) # buff״̬
|
needLayers = curEffect.GetEffectValue(1) # ´ïµ½x²ã
|
|
layerTotal = 0
|
buffMgr = attacker.GetBuffManager()
|
for buff in buffMgr.FindBuffListByState(buffState):
|
layerTotal += buff.GetLayer()
|
|
if layerTotal < needLayers:
|
return
|
|
GameWorld.DebugLogEx("ijÖÖbuff״̬²ã´ïµ½xʱÃâÒß¼õÒæ¿ØÖÆÐ§¹û£¡ buffState=%s,layerTotal=%s >= %s", buffState, layerTotal, needLayers)
|
return 1
|