hxp
2026-03-06 2470d825e304e982261afd240d06ef03cd5366e8
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.OpenServerActivity
#
# @todo:¿ª·þ»î¶¯
# @author hxp
# @date 2025-12-04
# @version 1.0
#
# ÏêϸÃèÊö: ¿ª·þ»î¶¯
#
#-------------------------------------------------------------------------------
#"""Version = 2025-12-04 16:00"""
#-------------------------------------------------------------------------------
 
import DBDataMgr
import PlayerMail
import ShareDefine
import PlayerPreset
import PlayerOnline
import GameFuncComm
import IPY_GameWorld
import IpyGameDataPY
import PlayerTreasure
import PlayerBillboard
import ChPyNetSendPack
import PlayerControl
import NetPackCommon
import ItemControler
import PlayerBeauty
import ItemCommon
import GameWorld
import ChConfig
import math
 
# ¿ª·þ³å°ñÀàÐͶÔÓ¦¹¦ÄÜID
OSAFuncIDDict = {
                 ShareDefine.Def_BT_OSA_MainLevel:ShareDefine.GameFuncID_OSA_MainLevel,
                 ShareDefine.Def_BT_OSA_HeroCall:ShareDefine.GameFuncID_OSA_HeroCall,
                 ShareDefine.Def_BT_OSA_HeroTrain:ShareDefine.GameFuncID_OSA_HeroTrain,
                 ShareDefine.Def_BT_OSA_BeautyTrain:ShareDefine.GameFuncID_OSA_BeautyTrain,
                 ShareDefine.Def_BT_OSA_MinggeTrain:ShareDefine.GameFuncID_OSA_MinggeTrain,
                 }
 
def DoOSA_MainLevelOpen(curPlayer): UpdOSA_MainLevelBillboard(curPlayer)
def UpdOSA_MainLevelBillboard(curPlayer, lvID=0):
    if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_MainLevel) != 1:
        return
    if not lvID:
        lvID = PlayerControl.GetPassMainLevelID(curPlayer)
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_MainLevel, lvID)
    return
 
def DoOSA_HeroCallOpen(curPlayer): UpdOSA_HeroCallBillboard(curPlayer)
def UpdOSA_HeroCallBillboard(curPlayer, callCnt=0):
    if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_HeroCall) != 1:
        return
    if not callCnt:
        callCnt = PlayerTreasure.GetHeroCallCnt(curPlayer)
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_HeroCall, callCnt)
    return
 
def DoOSA_HeroTrainOpen(curPlayer): UpdOSA_HeroTrainBillboard(curPlayer)
def UpdOSA_HeroTrainBillboard(curPlayer):
    if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_HeroTrain) != 1:
        return
    
    osaType = ShareDefine.Def_BT_OSA_HeroTrain
    mainBatPresetID = PlayerPreset.GetBatPresetID(curPlayer, ShareDefine.BatPreset_Main)
    heroPresetID = PlayerPreset.GetFuncPresetID(curPlayer, mainBatPresetID, ShareDefine.FuncPreset_Hero)
    olPlayer = PlayerOnline.GetOnlineMgr().GetOnlinePlayer(curPlayer)
    heroPreset = olPlayer.GetHeroPreset(heroPresetID)
    effCardDict = heroPreset.GetEffectiveCardDict()
    
    cardScore = 0
    curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptHero)
    for cardInfo in effCardDict.values():
        index = cardInfo[1]
        if index < 0 or index >= curPack.GetCount():
            continue
        heroItem = curPack.GetAt(index)
        if not heroItem or heroItem.IsEmpty():
            continue
        cardScore += __calcHeroCardTrainScore(heroItem)
        
    washItemID = IpyGameDataPY.GetFuncCfg("HeroWash", 1)
    trainItemScoreDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 1, {})
    osaValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSAValue % osaType)
    washScore = osaValue * trainItemScoreDict.get(str(washItemID), 0)
    
    trainScore = cardScore + washScore
    
    # Éϰñ»ý·Ö£º Ö»È¡ÀúÊ·×î¸ß·Ö
    osaBillValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSABillValue % osaType)
    GameWorld.DebugLog("Î佫³å°ñ: trainScore=%s(%s+%s),osaValue=%s,osaBillValue=%s,mainBatPresetID=%s,heroPresetID=%s" 
                       % (trainScore, cardScore, washScore, osaValue, osaBillValue, mainBatPresetID, heroPresetID))
    if trainScore <= osaBillValue:
        # ¿ÉÄܽµµÍ»ý·Ö£¬½µµÍʱ²»¸üаñµ¥
        GameWorld.DebugLog("    Î佫³å°ñ»ý·ÖδÌáÉý²»¸üаñµ¥! trainScore=%s <= %s" % (trainScore, osaBillValue))
        return
    trainScore = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSABillValue % osaType, trainScore)
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_HeroTrain, trainScore)
    return
 
def __calcHeroCardTrainScore(heroItem):
    heroID = heroItem.GetItemTypeID()
    heroIpyData = IpyGameDataPY.GetIpyGameData("Hero", heroID)
    if not heroIpyData:
        return 0
    quality = heroIpyData.GetQuality()
    qualityIpyData = IpyGameDataPY.GetIpyGameData("HeroQuality", quality)
    if not qualityIpyData:
        return 0
    
    heroLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroLV)
    star = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroStar)
    breakLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroBreakLV)
    awakeLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroAwakeLV)
    
    # ÅàÑø»ý·Ö£¬¿ª·þÎ佫³å°ñ»áÓõ½
    # Î佫³å°ñÔö¼Ó»ý·Ö °´ÏûºÄ²ÄÁÏËã {"ÏûºÄÎïÆ·ID":ÿ¸öÎïÆ·»ý·Ö, }£¬»ý·ÖÖ§³ÖСÊý£¬ÎïÆ·IDÖ§³ÖÅäÎ佫¾­Ñéʯ¡¢Í»ÆÆÊ¯¡¢¾õÐÑʯ¡¢Ï´Á·Ê¯µÈ
    trainItemScoreDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 1, {})
    qualityStarScoreDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 2, {})
    trainItemCntDict = {}
    #GameWorld.DebugLog("Î佫ÎïÆ·ÅàÑø»ý·Ö: heroID=%s,quality=%s,heroLV=%s,star=%s,breakLV=%s,awakeLV=%s" % (heroID, quality, heroLV, star, breakLV, awakeLV))
    # µÈ¼¶
    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("HeroQualityLV", {"Quality":quality}, True)
    if ipyDataList:
        for ipyData in ipyDataList:
            if heroLV <= ipyData.GetHeroLV():
                break
            costItemInfo = ipyData.GetUPCostItem()
            if not costItemInfo:
                continue
            costItemID, costItemCount = costItemInfo
            trainItemCntDict[costItemID] = trainItemCntDict.get(costItemID, 0) + costItemCount
        #GameWorld.DebugLog("    quality=%s,heroLV=%s,%s" % (quality, heroLV, trainItemCntDict))
        
    # Í»ÆÆ
    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("HeroQualityBreak", {"Quality":quality}, True)
    if ipyDataList:
        for ipyData in ipyDataList:
            if breakLV <= ipyData.GetBreakLV():
                break
            costItemList = ipyData.GetUPCostItemList()
            if not costItemList:
                continue
            for costItemInfo in costItemList:
                costItemID, costItemCount = costItemInfo[:2]
                trainItemCntDict[costItemID] = trainItemCntDict.get(costItemID, 0) + costItemCount
        #GameWorld.DebugLog("    quality=%s,breakLV=%s,%s" % (quality, breakLV, trainItemCntDict))
        
    # ¾õÐÑ 
    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("HeroQualityAwake", {"Quality":quality}, True, False)
    if ipyDataList:
        for ipyData in ipyDataList:
            if awakeLV <= ipyData.GetAwakeLV():
                break
            costItemInfo = ipyData.GetUPCostItem()
            if not costItemInfo:
                continue
            costItemID, costItemCount = costItemInfo
            trainItemCntDict[costItemID] = trainItemCntDict.get(costItemID, 0) + costItemCount
        #GameWorld.DebugLog("    quality=%s,awakeLV=%s,%s" % (quality, awakeLV, trainItemCntDict))
                
    trainScore = 0
    for costItemID, itemCnt in trainItemCntDict.items():
        addScore = trainItemScoreDict.get(str(costItemID), 0) * itemCnt
        trainScore += addScore
        
    # ÐǼ¶
    starScore = star * qualityStarScoreDict.get(str(quality), 0)
    trainScore += starScore
    #GameWorld.DebugLog("    trainScore=%s,starScore=%s" % (trainScore, starScore))
    
    # Ï´Á¶ÎªÍ¨Óõģ¬ÔÚÍâ²ã×îºóÖ±½Ó¼Ó
    return int(trainScore)
 
def DoOSA_BeautyTrainOpen(curPlayer): UpdOSA_BeautyTrainBillboard(curPlayer)
def UpdOSA_BeautyTrainBillboard(curPlayer):
    if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_BeautyTrain) != 1:
        return
    # ºìÑպøÐ×ܵȼ¶
    beautyTotalLV = PlayerBeauty.GetBeautyLVTotal(curPlayer)
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_BeautyTrain, beautyTotalLV)
    return
 
def DoOSA_MinggeTrainOpen(curPlayer): UpdOSA_MinggeTrainBillboard(curPlayer)
def UpdOSA_MinggeTrainBillboard(curPlayer):
    if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_MinggeTrain) != 1:
        return
    osaType = ShareDefine.Def_BT_OSA_MinggeTrain
    trainScoreList = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 4)
    if not trainScoreList or len(trainScoreList) != 2:
        return
    tuiyanScore, lingyingScore = trainScoreList
    osaValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSAValue % osaType)
    curLingying = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MGLingying)
    trainScore = int(osaValue * tuiyanScore + curLingying * lingyingScore)
    GameWorld.DebugLog("Ãü¸ñ³å°ñ: trainScore=%s,osaValue=%s,curLingying=%s" % (trainScore, osaValue, curLingying))
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_MinggeTrain, trainScore)
    return
 
def AddOSAValue(curPlayer, osaType, addValue):
    ## Ôö¼Ó¿ª·þ³å°ñ»î¶¯Öµ£¬¹¦ÄÜ먦ÆôʱҲҪ¼Ó
    if GetOSAState(curPlayer, osaType, checkFuncOpen=False) != 1:
        return
    osaValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSAValue % osaType)
    updOSAValue = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSAValue % osaType, osaValue + addValue)
    GameWorld.DebugLog("¸üпª·þ³å°ñ»î¶¯Öµ: osaType=%s,addValue=%s,updOSAValue=%s" % (osaType, addValue, updOSAValue))
    return
 
def GetOSAState(curPlayer, osaType, checkFuncOpen=True):
    ## Íæ¼ÒÊÇ·ñÔÚ¿ª·þ³å°ñ»î¶¯ÖÐ
    # @return: 0-먦Æô£»1-»î¶¯ÖУ»2-½áÊøÏÔʾÆÚ£»3-½áÊø¹Ø±ÕÆÚ
    funcID = OSAFuncIDDict.get(osaType)
    if not funcID:
        return 0
    if checkFuncOpen and not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
        #GameWorld.DebugLog("¿ª·þ³å°ñ¹¦ÄÜ먦Æô! osaType=%s,funcID=%s" % (osaType, funcID))
        return 0
    osaDayDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 1, {})
    startDay, endDay = osaDayDict.get(str(osaType), [0, 0])
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    if startDay <= serverDay <= endDay:
        #GameWorld.DebugLog("¿ª·þ³å°ñ»î¶¯ÖÐ! osaType=%s,serverDay=%s,startDay=%s,endDay=%s" % (osaType, serverDay, startDay, endDay))
        return 1
    if serverDay == (endDay + 1):
        #GameWorld.DebugLog("¿ª·þ³å°ñ½áËãÖÐ! osaType=%s,serverDay=%s,startDay=%s,endDay=%s" % (osaType, serverDay, startDay, endDay))
        return 2
    #GameWorld.DebugLog("¿ª·þ³å°ñÒѽáÊø! osaType=%s,serverDay=%s,startDay=%s,endDay=%s" % (osaType, serverDay, startDay, endDay))
    return 3
 
def OnDay():
    
    osaAwardState = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_OSAAwardState)
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    osaDayDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 1, {})
    for osaType, dayRange in osaDayDict.items():
        osaType = int(osaType)
        startDay, endDay = dayRange
        if startDay > endDay:
            continue
        if serverDay <= endDay:
            #GameWorld.DebugLog("¿ª·þ³å°ñδ¿ªÊ¼»ò»î¶¯ÖеIJ»´¦Àí: osaType=%s,serverDay=%s <= endDay(%s)" % (osaType, serverDay, endDay))
            continue
        
        # ½áËã
        if osaAwardState & pow(2, osaType):
            #GameWorld.DebugLog("¿ª·þ³å°ñ½±ÀøÒѽáËã¹ýÁË: osaType=%s,osaAwardState=%s" % (osaType, osaAwardState))
            continue
        osaAwardState |= pow(2, osaType)
        DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_OSAAwardState, osaAwardState)
        GameWorld.DebugLog("¿ª·þ³å°ñ½±Àø½áËã: osaType=%s,osaAwardState=%s,serverDay=%s" % (osaType, osaAwardState, serverDay))
        
        if osaType == ShareDefine.Def_BT_OSA_MainLevel:
            billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 2, {})
            PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAMainLevel", billboardAwardDict, "OSAMainLevel")
        elif osaType == ShareDefine.Def_BT_OSA_HeroCall:
            billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 3, {})
            PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAHeroCall", billboardAwardDict, "OSAHeroCall")
        elif osaType == ShareDefine.Def_BT_OSA_HeroTrain:
            billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 3, {})
            PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAHeroTrain", billboardAwardDict, "OSAHeroTrain")
        elif osaType == ShareDefine.Def_BT_OSA_BeautyTrain:
            billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 4, {})
            PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSABeautyTrain", billboardAwardDict, "OSABeautyTrain")
        elif osaType == ShareDefine.Def_BT_OSA_MinggeTrain:
            billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 5, {})
            PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAMinggeTrain", billboardAwardDict, "OSAMinggeTrain")
            
    return
 
 
## ------------------------------------------- ¿ª·þÇìµä ---------------------------------------------
 
def OnPlayerLogin(curPlayer):
    if GetOSACelebrationState(curPlayer) == 3:
        __autoChangeCelebrationPoint(curPlayer)
        return
    SyncOSACelebrationInfo(curPlayer)
    return
 
def PlayerOnDay(curPlayer):
    if GetOSACelebrationState(curPlayer) == 3:
        __autoChangeCelebrationPoint(curPlayer)
        return
    return
 
def __autoChangeCelebrationPoint(curPlayer):
    ## »î¶¯½áÊøºó×Ô¶¯×ª»»Çìµä»ý·Ö
    unUsePoint = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_OSAPoint)
    if unUsePoint <= 0:
        return
    moneyItemID = ItemCommon.GetMoneyItemID(IPY_GameWorld.TYPE_Price_Gold_Money)
    if not moneyItemID:
        return
    playerID = curPlayer.GetPlayerID()
    oneNeedPoint = IpyGameDataPY.GetFuncCfg("OSACelebration", 3) # ¶àÉÙ»ý·Ö=1Ôª±¦
    changeMoney = int(math.ceil(unUsePoint / float(oneNeedPoint)))
    itemList = [[moneyItemID, changeMoney]]
    GameWorld.DebugLog("×Ô¶¯×ª»¯Î´Ê¹ÓõÄÇìµä»ý·Ö: unUsePoint=%s,oneNeedPoint=%s,changeMoney=%s,itemList=%s" 
                       % (unUsePoint, oneNeedPoint, changeMoney, itemList), playerID)
    if PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_OSAPoint, unUsePoint, "SysClear"):
        PlayerMail.SendMailByKey("OSACelebrationPoint", playerID, itemList)
    return
 
def GetOSACelebrationState(curPlayer):
    ## Íæ¼ÒÊÇ·ñÔÚ¿ª·þÇìµä»î¶¯ÖÐ
    # @return: 0-먦Æô£»1-»î¶¯ÖУ»2-½áÊøÏÔʾÆÚ£»3-½áÊø¹Ø±ÕÆÚ
    #¿ª·þÇìµä£¬ºó¶Ë²»ÏÞÖÆ¹¦ÄÜÊÇ·ñ¿ªÆô
    #funcID = ShareDefine.GameFuncID_OSA_Celebration
    #if not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
    #    #GameWorld.DebugLog("¿ª·þÇìµä¹¦ÄÜ먦Æô! funcID=%s" % (funcID))
    #    return 0
    endDay = IpyGameDataPY.GetFuncCfg("OSACelebration", 1)
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    if serverDay <= endDay:
        #GameWorld.DebugLog("¿ª·þÇìµä»î¶¯ÖÐ! serverDay=%s,endDay=%s" % (serverDay, endDay))
        return 1
    if serverDay == (endDay + 1):
        #GameWorld.DebugLog("¿ª·þÇìµä½áËãÖÐ! serverDay=%s,endDay=%s" % (serverDay, endDay))
        return 2
    #GameWorld.DebugLog("¿ª·þÇìµäÒѽáÊø! serverDay=%s,endDay=%s" % (serverDay, endDay))
    return 3
 
def AddOSACelebrationPoint(curPlayer, addPoint):
    ## ÇìµäÀۼƻý·Ö
    curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    updPoint = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSACelebrationPoint, curPoint + addPoint)
    GameWorld.DebugLog("Ôö¼Ó¿ª·þÇìµä»ý·Ö: addPoint=%s,curPoint=%s,updPoint=%s" % (addPoint, curPoint, updPoint))
    SyncOSACelebrationInfo(curPlayer)
    return
 
def GetOSACelebrationPointAward(curPlayer, awardPoint):
    ## ÁìÈ¡¿ª·þÇìµäÀۼƻý·Ö½×¶Î½±Àø
    curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    if curPoint < awardPoint:
        GameWorld.DebugLog("Àۼƿª·þÇìµä»ý·Ö²»×ã: curPoint=%s < %s" % (curPoint, awardPoint))
        return
    awardDict = IpyGameDataPY.GetFuncEvalCfg("OSACelebration", 2, {}) # {"Àۼƻý·Ö":[[ÎïÆ·ID,¸öÊý], ...], ...}
    pointKeyList = [int(p) for p in awardDict.keys()]
    pointKeyList.sort()
    if awardPoint not in pointKeyList:
        GameWorld.DebugLog("²»´æÔڸÿª·þÇìµä»ý·Ö½×¶Î½±Àø: awardPoint=%s not in %s" % (awardPoint, pointKeyList))
        return
    index = pointKeyList.index(awardPoint)
    awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationAward)
    if awardState&pow(2, index):
        GameWorld.DebugLog("¸Ã¿ª·þÇìµä»ý·Ö½×¶Î½±ÀøÒÑÁìÈ¡: awardPoint=%s,index=%s,awardState=%s" % (awardPoint, index, awardState))
        return
    updState = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSACelebrationAward, awardState|pow(2, index))
    itemList = awardDict[str(awardPoint)]
    GameWorld.DebugLog("ÁìÈ¡¿ª·þÇìµä»ý·Ö½×¶Î½±Àø: awardPoint=%s,index=%s,awardState=%s,updState=%s,itemList=%s" % (awardPoint, index, awardState, updState, itemList))
    ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["OSACelebration", False, {}])
    SyncOSACelebrationInfo(curPlayer)
    return
 
def SyncOSACelebrationInfo(curPlayer):
    clientPack = ChPyNetSendPack.tagSCOSACelebrationInfo()
    clientPack.PointTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    clientPack.PointAward = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationAward)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return