#!/usr/bin/python
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# -*- coding: GBK -*-
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#
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# @todo: Êܵ½µ¥´ÎÉ˺¦³¬¹ýÉúÃüÉÏÏÞXX%ʱºò£¬¼õÃâXX%É˺¦
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#
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# @author: Alee
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# @date 2018-1-9 ÏÂÎç09:39:37
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# @version 1.0
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#
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# @note:
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#
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#---------------------------------------------------------------------
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import ChConfig
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import GameObj
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import ShareDefine
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def CheckCanHappen(attacker, defender, effect, curSkill):
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hurtValue = attacker.GetDictByKey(ChConfig.Def_PlayerKey_curHurtValue)
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hurtValueEx = attacker.GetDictByKey(ChConfig.Def_PlayerKey_curHurtValueEx)
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hurtValue = hurtValueEx * ShareDefine.Def_PerPointValue + hurtValue
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if hurtValue < GameObj.GetMaxHP(attacker)*effect.GetEffectValue(0)*1.0/ChConfig.Def_MaxRateValue:
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return False
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return True
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def GetValue(attacker, defender, effect):
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return effect.GetEffectValue(1)
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