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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.Mail
#
# @todo:Óʼþ
# @author hxp
# @date 2025-05-14
# @version 1.0
#
# ÏêϸÃèÊö: Óʼþ
#
#-------------------------------------------------------------------------------
#"""Version = 2025-05-14 12:00"""
#-------------------------------------------------------------------------------
 
import GameWorld
import PlayerMail
import ShareDefine
import DataRecordPack
import DBDataMgr
import random
 
## Ö´ÐÐÂß¼­
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param gmList []
#  @return None
def OnExec(curPlayer, gmList):
    
    if not gmList:
        GameWorld.DebugAnswer(curPlayer, "Çå¿ÕÓʼþ: Mail 0")
        GameWorld.DebugAnswer(curPlayer, "·¢ËÍÓʼþ: Mail ¼¸·â ÎïÆ·Êý [Ä£°åkey ²ÎÊý1 ...]")
        GameWorld.DebugAnswer(curPlayer, "Êä³öÓʼþ: Mail p")
        GameWorld.DebugAnswer(curPlayer, "·¢ËÍÈ«·þ: Mail s ÎïÆ·Êý [ÌìÊý]")
        return
    
    value = gmList[0]
    
    if value == 0:
        ClearMail(curPlayer)
        return
    
    if value == "p":
        PrintPlayerMail(curPlayer)
        return
    
    if value == "s":
        SendServerMail(curPlayer, gmList)
        return
    
    if value > 0:
        SendPlayerMail(curPlayer, gmList)
        return
    
    return
 
def SendPlayerMail(curPlayer, gmList):
    playerID = curPlayer.GetPlayerID()
    sendCnt = gmList[0]
    mailItemCnt = gmList[1] if len(gmList) > 1 else 5
    mailTypeKey = gmList[2] if len(gmList) > 2 else ""
    paramList = gmList[3:]
    
    mailMgr = DBDataMgr.GetMailMgr()
    mailCntBef = mailMgr.GetPersonalMailCount(playerID)
    for _ in range(sendCnt):
        itemList = __randMailItem(mailItemCnt)
        PlayerMail.SendMailByKey(mailTypeKey, playerID, itemList, paramList)
        
    mailCntAft = mailMgr.GetPersonalMailCount(playerID)
    GameWorld.DebugAnswer(curPlayer, "·¢Ë͸öÈËÓʼþOK:%s, %s~%s" % (sendCnt, mailCntBef, mailCntAft))
    return
 
def SendServerMail(curPlayer, gmList):
    mailItemCnt = gmList[1] if len(gmList) > 1 else 5
    limitDays = gmList[2] if len(gmList) > 2 else 7
    
    randValue = random.randint(1, 1000)
    title = GameWorld.GbkToCode("È«·þÓʼþ±êÌâ%s" % randValue)
    text = GameWorld.GbkToCode(
                               '''È«·þÓʼþÄÚÈÝÈ«·þÓʼþÄÚÈÝÈ«·þÓʼþÄÚÈÝÈ«·þÓʼþÄÚÈÝÈ«·þÓʼþÄÚÈÝ
    È«·þÓʼþÄÚÈÝÈ«·þÓʼþÄÚÈÝÈ«·þÓʼþÄÚÈÝÈ«·þÓʼþÄÚÈÝÈ«·þÓʼþÄÚÈÝ%s
    ''' % randValue
    )
    itemList = __randMailItem(mailItemCnt)
    
    PlayerMail.SendSeverMail("", title, text, itemList, limitDays)
    GameWorld.DebugAnswer(curPlayer, "·¢ËÍÈ«·þÓʼþOK!")
    return
 
def __randMailItem(mailItemCnt):
    itemIDList = range(3501, 3530 + 1)
    moneyIDList = [20, 30]
    
    isBind = 0
    itemList = []
    if mailItemCnt:
        for moneyID in moneyIDList:
            itemCount = random.choice([100, 1000, 10000, 20000, 50000, 100000, 200000, 300000, 500000])
            itemList.append([moneyID, itemCount, isBind])
            if len(itemList) >= mailItemCnt:
                break
            
        random.shuffle(itemIDList)
        for i in range(mailItemCnt):
            itemID = itemIDList[i%len(itemIDList)]
            itemCount = random.randint(1, 100000)
            itemList.append([itemID, itemCount, isBind])
            if len(itemList) >= mailItemCnt:
                break
            
    return itemList
 
def ClearMail(curPlayer):
    notifyGUIDState = {}
    playerID = curPlayer.GetPlayerID()
    mailMgr = DBDataMgr.GetMailMgr()    
    guidList = mailMgr.GetPersonalMailGuids(playerID)
    for guid in guidList:
        mailMgr.DelPersonalMail(playerID, guid)
        DataRecordPack.DR_MailDel(playerID, guid, "GMDel")
        notifyGUIDState[guid] = ShareDefine.MailState_Del
    GameWorld.DebugAnswer(curPlayer, "ɾ³ý¸öÈËÓʼþ:%s" % len(guidList))
    
    guidList = mailMgr.GetServerMailGuids()
    for guid in guidList:
        playerStateDict = mailMgr.DelServerMail(guid)
        if playerID in playerStateDict and playerStateDict[playerID] < ShareDefine.MailState_Del:
            notifyGUIDState[guid] = ShareDefine.MailState_Del
    if len(guidList):
        GameWorld.DebugAnswer(curPlayer, "ɾ³ýÈ«·þÓʼþ:%s" % len(guidList))
    PlayerMail.Sync_PlayerMailState(curPlayer, notifyGUIDState)
    return
 
def PrintPlayerMail(curPlayer):
    playerID = curPlayer.GetPlayerID()
    mailMgr = DBDataMgr.GetMailMgr()    
    guidList = mailMgr.GetPersonalMailGuids(playerID)
    GameWorld.DebugAnswer(curPlayer, "¸öÈËÓʼþÊý:%s" % len(guidList))
    for num, guid in enumerate(guidList, 1):
        mailObj = mailMgr.GetPersonalMail(playerID, guid)
        __printMailLog(curPlayer, mailMgr, mailObj, num, False)
            
    guidList = mailMgr.GetServerMailGuids()
    GameWorld.DebugAnswer(curPlayer, "È«·þÓʼþÊý:%s" % len(guidList))
    for num, guid in enumerate(guidList, 1):
        mailObj = mailMgr.GetServerMail(guid)
        __printMailLog(curPlayer, mailMgr, mailObj, num, True)
        
    GameWorld.DebugAnswer(curPlayer, "ÓʼþÃ÷ϸÏê¼ûµØÍ¼ÈÕÖ¾")
    return
 
def __printMailLog(curPlayer, mailMgr, mailObj, num, isServerMail):
    playerID = curPlayer.GetPlayerID()
    GUID = mailObj.GetGUID()
    Title = mailObj.GetTitle()
    Text = mailObj.GetText()
    CreateTime = mailObj.GetCreateTime()
    LimitDays = mailObj.GetLimitDays()
    mailState = mailMgr.GetPlayerMailState(GUID, playerID)
    mailItemCount = mailMgr.GetMailItemCount(GUID)
    GameWorld.DebugLog("%s,%s,mailState=%s,mailItemCount=%s" % (num, GUID, mailState, mailItemCount), playerID)
    GameWorld.DebugLog("    CreateTime=%s,LimitDays=%s,Title=%s,Text=%s" % (CreateTime, LimitDays, Title, Text), playerID)
    if isServerMail:
        LimitLV = mailObj.GetLimitLV()
        LimitLVType = mailObj.GetLimitLVType()
        CheckState = mailObj.GetCheckState()
        GameWorld.DebugLog("    LimitLV=%s,Éý¼¶¿ÉÁì=%s,ÐèÒªÉóºË=%s" % (LimitLV, LimitLVType, CheckState), playerID)
        
    itemList = []
    for index in range(mailItemCount):
        mailItem = mailMgr.GetMailItemAt(GUID, index)
        itemID = mailItem.GetItemID()
        itemCount = mailItem.GetCount()
        isBind = mailItem.GetIsBind()
        userData = mailItem.GetUserData()
        itemList.append([itemID, itemCount, isBind, userData])
    if itemList:
        GameWorld.DebugLog("    %s,itemList=%s" % (mailItemCount, itemList), playerID)
    return