#!/usr/bin/python
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# -*- coding: GBK -*-
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#-------------------------------------------------------------------------------
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#
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##@package Skill.PassiveTrigger.PassiveEff_6033
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#
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# @todo:¸ÅÂÊÃâÒßbuffÀàÐÍ£¨ÃâÒßÌí¼Ó£¬Õë¶Ô¼õÒæ¡¢¿ØÖÆ¡¢dotÀࣩ
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# @author hxp
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# @date 2025-12-26
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# @version 1.0
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#
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# ÏêϸÃèÊö: ¸ÅÂÊÃâÒßbuffÀàÐÍ£¨ÃâÒßÌí¼Ó£¬Õë¶Ô¼õÒæ¡¢¿ØÖÆ¡¢dotÀࣩ
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#
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#-------------------------------------------------------------------------------
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#"""Version = 2025-12-26 19:00"""
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#-------------------------------------------------------------------------------
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import GameWorld
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def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
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rate = curEffect.GetEffectValue(0) # ¸ÅÂÊÍò·ÖÂÊ
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skillTypeList = curEffect.GetEffectValue(1) # Ä¿±êbuffÀàÐÍ[ÀàÐÍ1, 2, ...]
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if skillTypeList:
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if not connSkill:
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return
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if connSkill.GetSkillType() not in skillTypeList:
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return
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if not GameWorld.CanHappen(rate):
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#GameWorld.DebugLogEx("¸ÅÂʲ»´¥·¢ÃâÒ߸Ãbuff! skillID=%s,rate=%s", effSkill.GetSkillID(), rate)
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return
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GameWorld.DebugLogEx("¸ÅÂÊ´¥·¢ÃâÒ߸Ãbuff! skillID=%s", effSkill.GetSkillID(), rate)
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return True
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