hxp
4 天以前 4e3d1ff7e0b98fc18b0b6e63e449f3d7577c0ba6
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Skill.PassiveTrigger.PassiveEff_5005
#
# @todo:ÒÆ³ý/ÇýɢĿ±êÉíÉÏijÖÖÀàÐÍbuff
# @author hxp
# @date 2025-10-28
# @version 1.0
#
# ÏêϸÃèÊö: ÒƳý/ÇýɢĿ±êÉíÉÏijÖÖÀàÐÍbuff
#
#-------------------------------------------------------------------------------
#"""Version = 2025-10-28 17:00"""
#-------------------------------------------------------------------------------
 
import GameWorld
import TurnBuff
import random
 
def DoSkillEffectLogic(turnFight, batObj, tagObj, effSkill, curEffect, connSkill, connBuff, **kwargs):
    skillTypeList = curEffect.GetEffectValue(0) # buff¼¼ÄÜÀàÐÍ
    delBuffCnt = curEffect.GetEffectValue(1) # ÒƳý¸öÊý£¬0Ϊȫ²¿
    
    buffList = []
    buffMgr = tagObj.GetBuffManager()
    for index in range(buffMgr.GetBuffCount()):
        buff = buffMgr.GetBuffByIndex(index)
        skillData = buff.GetSkillData()
        if skillData.GetSkillType() not in skillTypeList:
            continue
        if skillData.GetDispersedLimit():
            continue
        buffList.append(buff)
        
    if delBuffCnt and delBuffCnt < len(buffList):
        random.shuffle(buffList) # Ëæ»úbuff
        buffList = buffList[:delBuffCnt]
        
    for buff in buffList:
        GameWorld.DebugLog("ÒÆ³ý/ÇýÉ¢buff: tagID=%s,buffID=%s" % (tagObj.GetID(), buff.GetBuffID()))
        TurnBuff.DoBuffDel(turnFight, tagObj, buff, connSkill)
        
    return True