hxp
8 天以前 5864ff660ddb1f847616495343148388d261afd8
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.OpenServerActivity
#
# @todo:¿ª·þ»î¶¯
# @author hxp
# @date 2025-12-04
# @version 1.0
#
# ÏêϸÃèÊö: ¿ª·þ»î¶¯
#
#-------------------------------------------------------------------------------
#"""Version = 2025-12-04 16:00"""
#-------------------------------------------------------------------------------
 
import DBDataMgr
import PlayerMail
import ShareDefine
import GameFuncComm
import IPY_GameWorld
import IpyGameDataPY
import PlayerTreasure
import PlayerBillboard
import ChPyNetSendPack
import PlayerControl
import NetPackCommon
import ItemControler
import ItemCommon
import GameWorld
import ChConfig
import ObjPool
import math
 
# ¿ª·þ³å°ñÀàÐͶÔÓ¦¹¦ÄÜID
OSAFuncIDDict = {
                 ShareDefine.Def_BT_OSA_MainLevel:ShareDefine.GameFuncID_OSA_MainLevel,
                 ShareDefine.Def_BT_OSA_HeroCall:ShareDefine.GameFuncID_OSA_HeroCall,
                 }
 
def DoOSA_MainLevel(curPlayer):
    if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_MainLevel) != 1:
        return
    lvID = PlayerControl.GetPassMainLevelID(curPlayer)
    GameWorld.DebugLog("¿ª·þ¹Ø¿¨°ñ¿ªÆô¸üаñµ¥: lvID=%s" % lvID, curPlayer.GetPlayerID())
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_MainLevel, lvID)
    return
 
def DoOSA_HeroCall(curPlayer):
    if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_HeroCall) != 1:
        return
    callCnt = PlayerTreasure.GetHeroCallCnt(curPlayer)
    GameWorld.DebugLog("¿ª·þÕÐļ°ñ¿ªÆô¸üаñµ¥: callCnt=%s" % callCnt, curPlayer.GetPlayerID())
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_HeroCall, callCnt)
    return
 
def GetOSAState(curPlayer, osaType):
    ## Íæ¼ÒÊÇ·ñÔÚ¿ª·þ³å°ñ»î¶¯ÖÐ
    # @return: 0-먦Æô£»1-»î¶¯ÖУ»2-½áÊøÏÔʾÆÚ£»3-½áÊø¹Ø±ÕÆÚ
    funcID = OSAFuncIDDict.get(osaType)
    if not funcID:
        return 0
    if not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
        #GameWorld.DebugLog("¿ª·þ³å°ñ¹¦ÄÜ먦Æô! osaType=%s,funcID=%s" % (osaType, funcID))
        return 0
    osaDayDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 1, {})
    startDay, endDay = osaDayDict.get(str(osaType), [0, 0])
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    if startDay <= serverDay <= endDay:
        #GameWorld.DebugLog("¿ª·þ³å°ñ»î¶¯ÖÐ! osaType=%s,serverDay=%s,startDay=%s,endDay=%s" % (osaType, serverDay, startDay, endDay))
        return 1
    if serverDay == (endDay + 1):
        #GameWorld.DebugLog("¿ª·þ³å°ñ½áËãÖÐ! osaType=%s,serverDay=%s,startDay=%s,endDay=%s" % (osaType, serverDay, startDay, endDay))
        return 2
    #GameWorld.DebugLog("¿ª·þ³å°ñÒѽáÊø! osaType=%s,serverDay=%s,startDay=%s,endDay=%s" % (osaType, serverDay, startDay, endDay))
    return 3
 
def OnDay():
    
    osaAwardState = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_OSAAwardState)
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    osaDayDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 1, {})
    for osaType, dayRange in osaDayDict.items():
        osaType = int(osaType)
        startDay, endDay = dayRange
        if startDay > endDay:
            continue
        if serverDay <= endDay:
            #GameWorld.DebugLog("¿ª·þ³å°ñδ¿ªÊ¼»ò»î¶¯ÖеIJ»´¦Àí: osaType=%s,serverDay=%s <= endDay(%s)" % (osaType, serverDay, endDay))
            continue
        
        # ½áËã
        if osaAwardState & pow(2, osaType):
            #GameWorld.DebugLog("¿ª·þ³å°ñ½±ÀøÒѽáËã¹ýÁË: osaType=%s,osaAwardState=%s" % (osaType, osaAwardState))
            continue
        osaAwardState |= pow(2, osaType)
        DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_OSAAwardState, osaAwardState)
        GameWorld.DebugLog("¿ª·þ³å°ñ½±Àø½áËã: osaType=%s,osaAwardState=%s,serverDay=%s" % (osaType, osaAwardState, serverDay))
        
        if osaType == ShareDefine.Def_BT_OSA_MainLevel:
            billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 2, {})
            PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAMainLevel", billboardAwardDict, "OSAMainLevel")
        elif osaType == ShareDefine.Def_BT_OSA_HeroCall:
            billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 3, {})
            PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAHeroCall", billboardAwardDict, "OSAHeroCall")
            
    return
 
 
## ------------------------------------------- ¿ª·þÇìµä ---------------------------------------------
 
def OnPlayerLogin(curPlayer):
    if GetOSACelebrationState(curPlayer) == 3:
        __autoChangeCelebrationPoint(curPlayer)
        return
    SyncOSACelebrationInfo(curPlayer)
    return
 
def PlayerOnDay(curPlayer):
    if GetOSACelebrationState(curPlayer) == 3:
        __autoChangeCelebrationPoint(curPlayer)
        return
    return
 
def __autoChangeCelebrationPoint(curPlayer):
    ## »î¶¯½áÊøºó×Ô¶¯×ª»»Çìµä»ý·Ö
    unUsePoint = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_OSAPoint)
    if unUsePoint <= 0:
        return
    moneyItemID = ItemCommon.GetMoneyItemID(IPY_GameWorld.TYPE_Price_Gold_Money)
    if not moneyItemID:
        return
    playerID = curPlayer.GetPlayerID()
    oneNeedPoint = IpyGameDataPY.GetFuncCfg("OSACelebration", 3) # ¶àÉÙ»ý·Ö=1Ôª±¦
    changeMoney = int(math.ceil(unUsePoint / float(oneNeedPoint)))
    itemList = [[moneyItemID, changeMoney]]
    GameWorld.DebugLog("×Ô¶¯×ª»¯Î´Ê¹ÓõÄÇìµä»ý·Ö: unUsePoint=%s,oneNeedPoint=%s,changeMoney=%s,itemList=%s" 
                       % (unUsePoint, oneNeedPoint, changeMoney, itemList), playerID)
    PlayerMail.SendMailByKey("OSACelebrationPoint", playerID, itemList)
    return
 
def GetOSACelebrationState(curPlayer):
    ## Íæ¼ÒÊÇ·ñÔÚ¿ª·þÇìµä»î¶¯ÖÐ
    # @return: 0-먦Æô£»1-»î¶¯ÖУ»2-½áÊøÏÔʾÆÚ£»3-½áÊø¹Ø±ÕÆÚ
    #¿ª·þÇìµä£¬ºó¶Ë²»ÏÞÖÆ¹¦ÄÜÊÇ·ñ¿ªÆô
    #funcID = ShareDefine.GameFuncID_OSA_Celebration
    #if not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
    #    #GameWorld.DebugLog("¿ª·þÇìµä¹¦ÄÜ먦Æô! funcID=%s" % (funcID))
    #    return 0
    endDay = IpyGameDataPY.GetFuncCfg("OSACelebration", 1)
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    if serverDay <= endDay:
        #GameWorld.DebugLog("¿ª·þÇìµä»î¶¯ÖÐ! serverDay=%s,endDay=%s" % (serverDay, endDay))
        return 1
    if serverDay == (endDay + 1):
        #GameWorld.DebugLog("¿ª·þÇìµä½áËãÖÐ! serverDay=%s,endDay=%s" % (serverDay, endDay))
        return 2
    #GameWorld.DebugLog("¿ª·þÇìµäÒѽáÊø! serverDay=%s,endDay=%s" % (serverDay, endDay))
    return 3
 
def AddOSACelebrationPoint(curPlayer, addPoint):
    ## ÇìµäÀۼƻý·Ö
    curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    updPoint = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSACelebrationPoint, curPoint + addPoint)
    GameWorld.DebugLog("Ôö¼Ó¿ª·þÇìµä»ý·Ö: addPoint=%s,curPoint=%s,updPoint=%s" % (addPoint, curPoint, updPoint))
    SyncOSACelebrationInfo(curPlayer)
    return
 
def GetOSACelebrationPointAward(curPlayer, awardPoint):
    ## ÁìÈ¡¿ª·þÇìµäÀۼƻý·Ö½×¶Î½±Àø
    curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    if curPoint < awardPoint:
        GameWorld.DebugLog("Àۼƿª·þÇìµä»ý·Ö²»×ã: curPoint=%s < %s" % (curPoint, awardPoint))
        return
    awardDict = IpyGameDataPY.GetFuncEvalCfg("OSACelebration", 2, {}) # {"Àۼƻý·Ö":[[ÎïÆ·ID,¸öÊý], ...], ...}
    pointKeyList = [int(p) for p in awardDict.keys()]
    pointKeyList.sort()
    if awardPoint not in pointKeyList:
        GameWorld.DebugLog("²»´æÔڸÿª·þÇìµä»ý·Ö½×¶Î½±Àø: awardPoint=%s not in %s" % (awardPoint, pointKeyList))
        return
    index = pointKeyList.index(awardPoint)
    awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationAward)
    if awardState&pow(2, index):
        GameWorld.DebugLog("¸Ã¿ª·þÇìµä»ý·Ö½×¶Î½±ÀøÒÑÁìÈ¡: awardPoint=%s,index=%s,awardState=%s" % (awardPoint, index, awardState))
        return
    updState = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSACelebrationAward, awardState|pow(2, index))
    itemList = awardDict[str(awardPoint)]
    GameWorld.DebugLog("ÁìÈ¡¿ª·þÇìµä»ý·Ö½×¶Î½±Àø: awardPoint=%s,index=%s,awardState=%s,updState=%s,itemList=%s" % (awardPoint, index, awardState, updState, itemList))
    ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["OSACelebration", False, {}])
    SyncOSACelebrationInfo(curPlayer)
    return
 
def SyncOSACelebrationInfo(curPlayer):
    clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCOSACelebrationInfo)
    clientPack.PointTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    clientPack.PointAward = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationAward)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return