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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.OpenServerActivity
#
# @todo:¿ª·þ»î¶¯
# @author hxp
# @date 2025-12-04
# @version 1.0
#
# ÏêϸÃèÊö: ¿ª·þ»î¶¯
#
#-------------------------------------------------------------------------------
#"""Version = 2025-12-04 16:00"""
#-------------------------------------------------------------------------------
 
import DBDataMgr
import ShareDefine
import GameFuncComm
import IpyGameDataPY
import PlayerTreasure
import PlayerBillboard
import ChPyNetSendPack
import PlayerControl
import NetPackCommon
import ItemControler
import GameWorld
import ChConfig
import ObjPool
 
# ¿ª·þ³å°ñÀàÐͶÔÓ¦¹¦ÄÜID
OSAFuncIDDict = {
                 ShareDefine.Def_BT_OSA_MainLevel:ShareDefine.GameFuncID_OSA_MainLevel,
                 ShareDefine.Def_BT_OSA_HeroCall:ShareDefine.GameFuncID_OSA_HeroCall,
                 }
 
def DoOSA_MainLevel(curPlayer):
    if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_MainLevel) != 1:
        return
    lvID = PlayerControl.GetPassMainLevelID(curPlayer)
    GameWorld.DebugLog("¿ª·þ¹Ø¿¨°ñ¿ªÆô¸üаñµ¥: lvID=%s" % lvID, curPlayer.GetPlayerID())
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_MainLevel, lvID)
    return
 
def DoOSA_HeroCall(curPlayer):
    if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_HeroCall) != 1:
        return
    callCnt = PlayerTreasure.GetHeroCallCnt(curPlayer)
    GameWorld.DebugLog("¿ª·þÕÐļ°ñ¿ªÆô¸üаñµ¥: callCnt=%s" % callCnt, curPlayer.GetPlayerID())
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_HeroCall, callCnt)
    return
 
def GetOSAState(curPlayer, osaType):
    ## Íæ¼ÒÊÇ·ñÔÚ¿ª·þ³å°ñ»î¶¯ÖÐ
    # @return: 0-먦Æô£»1-»î¶¯ÖУ»2-½áÊøÏÔʾÆÚ£»3-½áÊø¹Ø±ÕÆÚ
    funcID = OSAFuncIDDict.get(osaType)
    if not funcID:
        return 0
    if not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
        #GameWorld.DebugLog("¿ª·þ³å°ñ¹¦ÄÜ먦Æô! osaType=%s,funcID=%s" % (osaType, funcID))
        return 0
    osaDayDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 1, {})
    startDay, endDay = osaDayDict.get(str(osaType), [0, 0])
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    if startDay <= serverDay <= endDay:
        #GameWorld.DebugLog("¿ª·þ³å°ñ»î¶¯ÖÐ! osaType=%s,serverDay=%s,startDay=%s,endDay=%s" % (osaType, serverDay, startDay, endDay))
        return 1
    if serverDay == (endDay + 1):
        #GameWorld.DebugLog("¿ª·þ³å°ñ½áËãÖÐ! osaType=%s,serverDay=%s,startDay=%s,endDay=%s" % (osaType, serverDay, startDay, endDay))
        return 2
    #GameWorld.DebugLog("¿ª·þ³å°ñÒѽáÊø! osaType=%s,serverDay=%s,startDay=%s,endDay=%s" % (osaType, serverDay, startDay, endDay))
    return 3
 
def OnDay():
    
    osaAwardState = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_OSAAwardState)
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    osaDayDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 1, {})
    for osaType, dayRange in osaDayDict.items():
        osaType = int(osaType)
        startDay, endDay = dayRange
        if startDay > endDay:
            continue
        if serverDay <= endDay:
            #GameWorld.DebugLog("¿ª·þ³å°ñδ¿ªÊ¼»ò»î¶¯ÖеIJ»´¦Àí: osaType=%s,serverDay=%s <= endDay(%s)" % (osaType, serverDay, endDay))
            continue
        
        # ½áËã
        if osaAwardState & pow(2, osaType):
            #GameWorld.DebugLog("¿ª·þ³å°ñ½±ÀøÒѽáËã¹ýÁË: osaType=%s,osaAwardState=%s" % (osaType, osaAwardState))
            continue
        osaAwardState |= pow(2, osaType)
        DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_OSAAwardState, osaAwardState)
        GameWorld.DebugLog("¿ª·þ³å°ñ½±Àø½áËã: osaType=%s,osaAwardState=%s,serverDay=%s" % (osaType, osaAwardState, serverDay))
        
        if osaType == ShareDefine.Def_BT_OSA_MainLevel:
            billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 2, {})
            PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAMainLevel", billboardAwardDict, "OSAMainLevel")
        elif osaType == ShareDefine.Def_BT_OSA_HeroCall:
            billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 3, {})
            PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAHeroCall", billboardAwardDict, "OSAHeroCall")
            
    return
 
 
## ------------------------------------------- ¿ª·þÇìµä ---------------------------------------------
 
def OnPlayerLogin(curPlayer):
    SyncOSACelebrationInfo(curPlayer)
    return
 
def GetOSACelebrationState(curPlayer):
    ## Íæ¼ÒÊÇ·ñÔÚ¿ª·þÇìµä»î¶¯ÖÐ
    # @return: 0-먦Æô£»1-»î¶¯ÖУ»2-½áÊøÏÔʾÆÚ£»3-½áÊø¹Ø±ÕÆÚ
    funcID = ShareDefine.GameFuncID_OSA_Celebration
    if not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
        #GameWorld.DebugLog("¿ª·þÇìµä¹¦ÄÜ먦Æô! funcID=%s" % (funcID))
        return 0
    endDay = IpyGameDataPY.GetFuncCfg("OSACelebration", 1)
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    if serverDay <= endDay:
        #GameWorld.DebugLog("¿ª·þÇìµä»î¶¯ÖÐ! serverDay=%s,endDay=%s" % (serverDay, endDay))
        return 1
    if serverDay == (endDay + 1):
        #GameWorld.DebugLog("¿ª·þÇìµä½áËãÖÐ! serverDay=%s,endDay=%s" % (serverDay, endDay))
        return 2
    #GameWorld.DebugLog("¿ª·þÇìµäÒѽáÊø! serverDay=%s,endDay=%s" % (serverDay, endDay))
    return 3
 
def AddOSACelebrationPoint(curPlayer, addPoint):
    ## ÇìµäÀۼƻý·Ö
    curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    updPoint = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSACelebrationPoint, curPoint + addPoint)
    GameWorld.DebugLog("Ôö¼Ó¿ª·þÇìµä»ý·Ö: addPoint=%s,curPoint=%s,updPoint=%s" % (addPoint, curPoint, updPoint))
    SyncOSACelebrationInfo(curPlayer)
    return
 
def GetOSACelebrationPointAward(curPlayer, awardPoint):
    ## ÁìÈ¡¿ª·þÇìµäÀۼƻý·Ö½×¶Î½±Àø
    curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    if curPoint < awardPoint:
        GameWorld.DebugLog("Àۼƿª·þÇìµä»ý·Ö²»×ã: curPoint=%s < %s" % (curPoint, awardPoint))
        return
    awardDict = IpyGameDataPY.GetFuncEvalCfg("OSACelebration", 2, {}) # {"Àۼƻý·Ö":[[ÎïÆ·ID,¸öÊý], ...], ...}
    pointKeyList = [int(p) for p in awardDict.keys()]
    pointKeyList.sort()
    if awardPoint not in pointKeyList:
        GameWorld.DebugLog("²»´æÔڸÿª·þÇìµä»ý·Ö½×¶Î½±Àø: awardPoint=%s not in %s" % (awardPoint, pointKeyList))
        return
    index = pointKeyList.index(awardPoint)
    awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationAward)
    if awardState&pow(2, index):
        GameWorld.DebugLog("¸Ã¿ª·þÇìµä»ý·Ö½×¶Î½±ÀøÒÑÁìÈ¡: awardPoint=%s,index=%s,awardState=%s" % (awardPoint, index, awardState))
        return
    updState = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSACelebrationAward, awardState|pow(2, index))
    itemList = awardDict[str(awardPoint)]
    GameWorld.DebugLog("ÁìÈ¡¿ª·þÇìµä»ý·Ö½×¶Î½±Àø: awardPoint=%s,index=%s,awardState=%s,updState=%s,itemList=%s" % (awardPoint, index, awardState, updState, itemList))
    ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["OSACelebration", False, {}])
    SyncOSACelebrationInfo(curPlayer)
    return
 
def SyncOSACelebrationInfo(curPlayer):
    clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCOSACelebrationInfo)
    clientPack.PointTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    clientPack.PointAward = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationAward)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return