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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.Lunhui
#
# @todo:Âֻصî
# @author hxp
# @date 2024-12-18
# @version 1.0
#
# ÏêϸÃèÊö: Âֻصî
#
#-------------------------------------------------------------------------------
#"""Version = 2024-12-18 16:00"""
#-------------------------------------------------------------------------------
 
import GameWorld
import PlayerActLunhuidian
 
#Âß¼­ÊµÏÖ
## GMÃüÁîÖ´ÐÐÈë¿Ú
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param msgList ²ÎÊýÁбí
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def OnExec(curPlayer, msgList):
    if not msgList:
        GameWorld.DebugAnswer(curPlayer, "Ôö¼Ó½ø¶È: Lunhui ½±ÀøÀàÐÍ ½±ÀøÖµ Ôö¼ÓÖµ")
        GameWorld.DebugAnswer(curPlayer, "½±ÀøÀàÐÍ: 1-»õ±Ò;2-Ѱ±¦;3-ÎïÆ·")
        GameWorld.DebugAnswer(curPlayer, "½±ÀøÖµ:»õ±Ò¶ÔÓ¦»õ±ÒÀàÐÍ")
        GameWorld.DebugAnswer(curPlayer, "½±ÀøÖµ:Ѱ±¦¶ÔӦѰ±¦ÀàÐÍ")
        GameWorld.DebugAnswer(curPlayer, "½±ÀøÖµ:ÎïÆ·¶ÔÓ¦ÎïÆ·ID")
        GameWorld.DebugAnswer(curPlayer, "×¢£ºÂֻػÀàÐÍÖ»ÄÜͨ¹ýµ÷ʱ¼ä²âÊÔ")
        return
    
    awardType = msgList[0]
    awardTypeValue = msgList[1] if len(msgList) > 1 else 0
    addValue = msgList[2] if len(msgList) > 2 else 0
    if awardType not in PlayerActLunhuidian.AwardTypeList:
        GameWorld.DebugAnswer(curPlayer, "½öÖ§³Ö½±ÀøÀàÐÍΪ:%s" % PlayerActLunhuidian.AwardTypeList)
        return
    if not awardTypeValue or not addValue:
        GameWorld.DebugAnswer(curPlayer, "²ÎÊýÖµÒì³£")
        return
    PlayerActLunhuidian.AddLunhuidianValue(curPlayer, awardType, awardTypeValue, addValue)
    return