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#!/usr/bin/python
# -*- coding: GBK -*-
 
##@package MakeItemCount
# ÖÆÔìÎïÆ· <ÎïÆ·ID> [ÊýÁ¿] 
#
# @author panwei
# @date 2010-4-23
# @version 1.2
#
# ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ
# @change: "2013-04-27 20:30" wdb Ôö¼Ó×°±¸¸½¼ÓÄÚÈÝ
# @change: "2015-12-11 16:00" hxp Ôö¼Ó»ù´¡ÊôÐÔ±ÈÀýÖ§³Ö
#
# Ä£¿éÏêϸ˵Ã÷
#µ¼Èë
 
import IPY_GameWorld
import ItemControler
import GameWorld
import ChConfig
import ItemCommon
 
#---------------------------------------------------------------------
#È«¾Ö±äÁ¿
#---------------------------------------------------------------------
"""Version = 2015-12-11 16:00"""
#---------------------------------------------------------------------
#Âß¼­ÊµÏÖ
 
 
## GMÃüÁîÖ´ÐÐÈë¿Ú
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param msgList ²ÎÊýÁбí [ ÎïÆ·ID, ÊýÁ¿]
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def OnExec(curPlayer, msgList):
    
    #ÊäÈëÃüÁî¸ñʽ´íÎó
    if len(msgList) < 1:
        GameWorld.DebugAnswer(curPlayer, "MakeItemCount ID (¸öÊý  ÅÄÆ·×éÊý È«²¿´«ÆæÊôÐÔ)")
        return
    
    event = [ChConfig.ItemGive_GMMake, False, {"CMD":"MakeItemCount"}]
    itemID = msgList[0]
    itemCount = msgList[1] if len(msgList) > 1 else 1
    auctionGroup = msgList[2] if len(msgList) > 2 else 0
    isAllAttr = msgList[3] if len(msgList) > 3 else 0
    
    itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
    if not itemData:
        GameWorld.DebugAnswer(curPlayer, '¸ÃÎïÆ·²»´æÔÚ = %s' % (itemID))
        return
    if ItemControler.IsPutinAutoTransformItem(itemData):
        curItem = ItemControler.GetOutPutItemObj(itemID, itemCount, curPlayer=curPlayer)
        PlayerItemControler = ItemControler.PlayerItemControler(curPlayer)
        if not PlayerItemControler.PutInItem(IPY_GameWorld.rptItem, curItem, event=event):
            GameWorld.DebugAnswer(curPlayer, "·ÅÈëÎïÆ·Ê§°Ü£¡")
        return
    
    playerItemControler = ItemControler.PlayerItemControler(curPlayer)
    
    # ÅÄÆ·
    if auctionGroup > 0:
        for _ in xrange(auctionGroup):
            if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, True, [IPY_GameWorld.rptItem], event=event):
                GameWorld.DebugAnswer(curPlayer, "###·ÅÈëÎïÆ·Ê§°Ü£¡")
    else:
        if ItemCommon.GetIsEquip(itemData) or itemData.GetPackCount() <= 1:
            for _ in xrange(itemCount):
                __DoGMGivePlayerItem(curPlayer, playerItemControler, itemID, 1, False, isAllAttr, event)
        else:
            if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, False, [IPY_GameWorld.rptItem], event=event):
                GameWorld.DebugAnswer(curPlayer, "###·ÅÈëÎïÆ·Ê§°Ü£¡")
    return
 
def __DoGMGivePlayerItem(curPlayer, playerItemControler, itemID, count, isAuctionItem, isAllAttr, event):
    if ItemControler.GetAppointItemRealID(itemID):
        ItemControler.GivePlayerAppointItem(curPlayer, itemID, isAuctionItem, event=event)
        return
    curItem = ItemControler.GetOutPutItemObj(itemID, count, isAuctionItem, curPlayer=curPlayer, isAllAttr=isAllAttr)
    if not playerItemControler.PutInItem(IPY_GameWorld.rptItem, curItem, event=event):
        GameWorld.DebugAnswer(curPlayer, "·ÅÈëÎïÆ·Ê§°Ü£¡")
        
    return