#!/usr/bin/python
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# -*- coding: GBK -*-
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##@package SetItemHole
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# ÉèÖÃÎïÆ·¿×Êý
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#
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# @author Mark
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# @date 2010-4-23
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# @version 1.0
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#
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# ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ
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# VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ
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#
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# Ä£¿éÏêϸ˵Ã÷
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#µ¼Èë
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import IPY_GameWorld
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#---------------------------------------------------------------------
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#È«¾Ö±äÁ¿
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#---------------------------------------------------------------------
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#---------------------------------------------------------------------
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#Â߼ʵÏÖ
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## GMÃüÁîÖ´ÐÐÈë¿Ú
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# @param curPlayer µ±Ç°Íæ¼Ò
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# @param playerList ²ÎÊýÁбí [index, holeCount]
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# @return None
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def OnExec(curPlayer,playerList):
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#===========================================================================
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# if len(playerList) != 2:
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# return
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#
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# curItem = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem).GetAt(int(playerList[0]))
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# if not curItem or curItem.IsEmpty():
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# return
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#
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# hole = playerList[1]
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#
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# if not (0 <= hole <= 9):
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# return
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#
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# curItem.SetCanPlaceStoneCount(hole)
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#===========================================================================
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return
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