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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Script.DB.DBDataMgr
#
# @todo:DBÊý¾Ý¹ÜÀíÆ÷
# @author hxp
# @date 2025-05-09
# @version 1.0
#
# ÏêϸÃèÊö: DBÊý¾Ý¹ÜÀíÆ÷
#
#-------------------------------------------------------------------------------
#"""Version = 2025-05-09 12:20"""
#-------------------------------------------------------------------------------
 
import GameWorld
import PyGameData
import DBEventTrig
import DBPlayerViewCache
import DBFamily
import DBMail
 
import binascii
import time
import zlib
import os
 
BakRoot = "C:\ServerRealTimeBackup"
BakFileType = ".bak"
 
#ÁÙʱ±äÁ¿£¬Ö®ºóÓÅ»¯
g_loadErr = False
Map2ServerID = {
                10010:87,
                10090:89,
                }
    
def OnServerStart():
    GameWorld.DebugLog("µØÍ¼·þÎñÆ÷Æô¶¯")
    LoadServerDataBackup()
    return
 
def OnServerClose():
    return
 
def OnMinute(curTime):
    curMinute = curTime.minute
    ServerDataBackup()
    DBFamily.OnMinute(curMinute)
    return
 
#------------------------------------------- ±¸µµ ---------------------------------------------------
def GetBakFileSortList(bakPath):
    ## °´±¸µµÊ±¼äµ¹ÐòÅÅÐò·µ»Ø [[bakTime, filePath], ...]
    bakFileList = []
    for parent, _, filenames in os.walk(bakPath):
        for filename in filenames:
            if not filename.endswith(BakFileType):
                continue
            fullPath = os.path.join(parent, filename)
            bakTime = GameWorld.ToIntDef(filename[:filename.index(".")].split("_")[1])
            bakFileList.append([bakTime, fullPath])
    bakFileList.sort(reverse=True)
    return bakFileList
 
def LoadServerDataBackup():
    ## ·þÎñÆ÷¹«¹²Êý¾Ý±¸µµ¼ÓÔØ
    global g_loadErr
    mapID = GameWorld.GetMap().GetMapID()
    if mapID not in Map2ServerID:
        return
    serverName = "S%s" % Map2ServerID[mapID]
    BakDir = os.path.join(BakRoot, serverName)
    GameWorld.Log("¼ÓÔØ±¸µµ: %s" % BakDir)
    bakFileList = GetBakFileSortList(BakDir)
    if not bakFileList:
        GameWorld.Log("²»´æÔÚ±¸µµ!")
        return
    bakFilePath = bakFileList[0][1] # È¡µÚÒ»¸öΪ×î½üµÄÒ»´Î±¸µµ
    GameWorld.Log("¶ÁÈ¡±¸µµ: %s" % bakFilePath)
    
    f = open(bakFilePath, 'rb')
    compressed_data = f.read().strip()
    f.close()
    
    try:
        decompressed_data = zlib.decompress(compressed_data)
        bakData = binascii.a2b_hex(decompressed_data)
    except:
        g_loadErr = True
        raise 
    
    LoadPyGameData(bakData, 0)
    return
 
def ServerDataBackup():
    ## ·þÎñÆ÷¹«¹²Êý¾Ý¶¨Ê±±¸µµ£¬ÔÝʱֱ½Ó´æÅÌ
    if g_loadErr:
        GameWorld.ErrLog("¼ÓÔØ±¸µµÒÑÒì³££¬ÔÝʱ²»ÔÚ´æ´¢±¸µµ")
        return
    mapID = GameWorld.GetMap().GetMapID()
    if mapID not in Map2ServerID:
        return
    serverName = "S%s" % Map2ServerID[mapID]
    BakDir = os.path.join(BakRoot, serverName)
    BackupCopyMax = 3
    GameWorld.Log("·þÎñÆ÷±¸µµ: %s" % serverName)
    
    if not os.path.exists(BakDir):
        os.makedirs(BakDir)
        
    curTime = int(time.time())
    bakFilePath = os.path.join(BakDir, "%s_%s%s" % (serverName, curTime, BakFileType))
    bakData = GetSavePyData()
    GameWorld.Log("Bak:%s, len=%s, %s" % (serverName, len(bakData), bakFilePath))
    try:
        compressed_data = zlib.compress(bakData, 9)    #×î´óѹËõ
        GameWorld.Log("compress len=%s" % len(compressed_data))
        fp = open(bakFilePath, "wb")
        fp.write(compressed_data)
        fp.close()
    except:
        return
    
    bakFileList = GetBakFileSortList(BakDir)
    # É¾³ý¶àÓ౸µµ
    for _, filePath in bakFileList[BackupCopyMax:]:
        os.remove(filePath)
        GameWorld.Log("ɾ³ý¶àÓ౸µµÎļþ: %s" % filePath)
        
    return
 
#--------------------------------------------------------------------------------------------------
 
def GetSavePyData():
    
    #´æ´¢Êý¾Ýǰ£¬Ò»Ð©¹¦ÄÜÒµÎñÊý¾ÝÏÈת»¯Îª´æµµÊý¾Ý
    #...
    
    pyGameDataMgr = GetDBDataMgr()
    result = pyGameDataMgr.GetSaveData()
    GameWorld.Log("GetSavePyData!! id = %s-%s"%(id(pyGameDataMgr), len(result)))
    result = binascii.b2a_hex(result)
    #GameWorld.DebugLog("GetSavePyData!! result = %s-%s"%(result, len(result)))
    # ×Ö½ÚÂëÔÚC++ת»¯»á·¢Éú´íÎómust be string without null bytes, not str£¬µ«ÊÇ¿ÉÒÔÕý³£±£´æ£¬´íÎó»áÔÚÏ´ε÷ÓñãÒ˽ӿڲŻᴥ·¢
    # ÔÝʱ¸Ä³É×Ö·û´®·µ»Ø£¬ÔÝÎÞ½â¾ö·½°¸
    return result
#    return str(len(result)) + "|" + result
 
def LoadPyGameData(gameBuffer, pos):
    pyGameDataMgr = GetDBDataMgr()
    GameWorld.Log("LoadPyGameData!!id = %s %s"%(id(pyGameDataMgr), len(gameBuffer)))
    pos = pyGameDataMgr.LoadGameData(gameBuffer, pos)
    
    #¼ÓÔØÊý¾Ýºó£¬Ò»Ð©¹¦ÄÜת»¯Îª¹¦ÄÜÒµÎñÊý¾Ý
    #...
    
    return pos
 
class PyGameDataManager(object):
    def __init__(self):
        self.EventTrigMgr = DBEventTrig.EventTrigMgr()
        self.PlayerViewCacheMgr = DBPlayerViewCache.PlayerViewCacheMgr()
        self.FamilyMgr = DBFamily.FamilyMgr()
        self.MailMgr = DBMail.MailMgr()
        return
    
    def GetSaveData(self):
        buff = ""
        buff += self.EventTrigMgr.GetSaveData()
        buff += self.PlayerViewCacheMgr.GetSaveData()
        buff += self.FamilyMgr.GetSaveData()
        buff += self.MailMgr.GetSaveData()
        return buff
    
    def LoadGameData(self, gameBuffer, pos):
        dataslen = len(gameBuffer)
        pos = self.EventTrigMgr.LoadPyGameData(gameBuffer, pos, dataslen)
        pos = self.PlayerViewCacheMgr.LoadPyGameData(gameBuffer, pos, dataslen)
        pos = self.FamilyMgr.LoadPyGameData(gameBuffer, pos, dataslen)
        pos = self.MailMgr.LoadPyGameData(gameBuffer, pos, dataslen)
        return pos
    
def GetDBDataMgr():
    ## pyÊý¾Ý¿â±íÊý¾Ý¹ÜÀíÆ÷
    pyGameDataMgr = PyGameData.g_pyGameDataManager
    if not pyGameDataMgr:
        pyGameDataMgr = PyGameDataManager()
        PyGameData.g_pyGameDataManager = pyGameDataMgr
    return pyGameDataMgr
 
def GetEventTrigMgr():
    ## Ê¼þÖµ¹ÜÀíÆ÷
    dbDataMgr = GetDBDataMgr()
    return dbDataMgr.EventTrigMgr
 
def GetPlayerViewCacheMgr():
    ## Íæ¼Ò²é¿´»º´æÊý¾Ý¹ÜÀíÆ÷
    dbDataMgr = GetDBDataMgr()
    return dbDataMgr.PlayerViewCacheMgr
 
def GetFamilyMgr():
    ## ¼Ò×åÊý¾Ý¹ÜÀíÆ÷
    dbDataMgr = GetDBDataMgr()
    return dbDataMgr.FamilyMgr
 
def GetFamilyActionMgr():
    ## ¼Ò×åActionÊý¾Ý¹ÜÀíÆ÷
    return GetFamilyMgr().GetFamilyActionMgr()
 
def GetMailMgr():
    ## ÓʼþÊý¾Ý¹ÜÀíÆ÷
    dbDataMgr = GetDBDataMgr()
    return dbDataMgr.MailMgr