#!/usr/bin/python
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# -*- coding: GBK -*-
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#-------------------------------------------------------------------------------
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#
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##@package Skill.PassiveTrigger.PassiveEff_6021
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#
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# @todo:Ìí¼Óbuff²ã¼¶Ê±¶îÍâÔö¼Óx²ã
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# @author hxp
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# @date 2025-11-26
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# @version 1.0
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#
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# ÏêϸÃèÊö: Ìí¼Óbuff²ã¼¶Ê±¶îÍâÔö¼Óx²ã
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#
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#-------------------------------------------------------------------------------
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#"""Version = 2025-11-26 20:30"""
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#-------------------------------------------------------------------------------
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import GameWorld
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def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
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onlyFirstUse = curEffect.GetEffectValue(1) # ÊÇ·ñ½öÊ×´ÎÊͷż¼ÄÜÓÐЧ
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if onlyFirstUse:
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skillID = connSkill.GetSkillID() if connSkill else skillkwargs.get("connSkillID", 0)
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if not skillID:
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#GameWorld.DebugLog("ûÓм¼ÄÜID! %s" % skillkwargs)
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return
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useCnt = attacker.GetSkillUseCnt(skillID)
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if useCnt > 0:
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GameWorld.DebugLog("¼¼ÄÜ·ÇÊ×´ÎʹÓò»Ôö¼Ó¶îÍâ²ã¼¶! skillID=%s,useCnt=%s" % (skillID, useCnt))
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return
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return curEffect.GetEffectValue(0)
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