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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Skill.PassiveTrigger.PassiveEff_6021
#
# @todo:Ìí¼Óbuff²ã¼¶Ê±¶îÍâÔö¼Óx²ã
# @author hxp
# @date 2025-11-26
# @version 1.0
#
# ÏêϸÃèÊö: Ìí¼Óbuff²ã¼¶Ê±¶îÍâÔö¼Óx²ã
#
#-------------------------------------------------------------------------------
#"""Version = 2025-11-26 20:30"""
#-------------------------------------------------------------------------------
 
import GameWorld
 
def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
    onlyFirstUse = curEffect.GetEffectValue(1) # ÊÇ·ñ½öÊ×´ÎÊͷż¼ÄÜÓÐЧ
    if onlyFirstUse:
        skillID = connSkill.GetSkillID() if connSkill else skillkwargs.get("connSkillID", 0)
        if not skillID:
            #GameWorld.DebugLog("ûÓм¼ÄÜID! %s" % skillkwargs)
            return
        useCnt = attacker.GetSkillUseCnt(skillID)
        if useCnt > 0:
            GameWorld.DebugLog("¼¼ÄÜ·ÇÊ×´ÎʹÓò»Ôö¼Ó¶îÍâ²ã¼¶! skillID=%s,useCnt=%s" % (skillID, useCnt))
            return
    return curEffect.GetEffectValue(0)