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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.Taofa
#
# @todo:¹«»áÌÖ·¥
# @author hxp
# @date 2025-10-24
# @version 1.0
#
# ÏêϸÃèÊö: ¹«»áÌÖ·¥
#
#-------------------------------------------------------------------------------
#"""Version = 2025-10-24 19:00"""
#-------------------------------------------------------------------------------
 
import ChConfig
import GameWorld
import ShareDefine
import CreateFamily
import PlayerControl
import PlayerFamilyTaofa
import PlayerFamily
import CrossPlayer
import DBDataMgr
import random
import time
 
def GetGMServerIDList(curPlayer):
    ## »ñÈ¡ÃüÁî¶îÍâ·¢Ë͵½ÆäËû·þÎñÆ÷£¬Èç¿ç·þ
    crossServerID = DBDataMgr.GetFamilyMgr().GetCurCrossServerID()
    if crossServerID:
        GameWorld.DebugAnswer(curPlayer, "±¾·þ¹«»áÒÑ»¥Í¨¿ç·þID:%s" % crossServerID)
        return [crossServerID]
    GameWorld.DebugAnswer(curPlayer, "±¾·þ¹«»áδ»¥Í¨")
    return []
 
def OnExecCross(crossPlayer, msgList):
    if not msgList:
        return
    if GameWorld.IsMainServer() and DBDataMgr.GetFamilyMgr().GetCurCrossServerID():
        # ±¾·þ¹«»áÒÑ»¥Í¨²»ÔÙÖ´Ðб¾·þÃüÁî
        return
    
    familyID = crossPlayer.GetFamilyID()
    curFamily = DBDataMgr.GetFamilyMgr().FindFamily(familyID)
    if not curFamily:
        GameWorld.DebugAnswer(crossPlayer, "ûÓй«»á")
        return
    
    value1 = msgList[0]
    if value1 == 0:
        PlayerFamilyTaofa.OnTaofaReset(curFamily)
        GameWorld.DebugAnswer(crossPlayer, "ÖØÖù«»áÌÖ·¥OK")
        return
    
    if value1 == "z":
        gLayer = msgList[1] if len(msgList) > 1 else 0
        remainSeconds = msgList[2] if len(msgList) > 2 else 3600
        gEndTime = int(time.time()) + remainSeconds
        familyAction = DBDataMgr.GetFamilyActionMgr().GetFamilyAction(familyID, PlayerFamilyTaofa.ActionType)
        gActionData = familyAction.GetActionDataByValue1(PlayerFamilyTaofa.ActionGlobalID, True)
        PlayerFamilyTaofa.SetFABuzhenLayer(gActionData, gLayer)
        PlayerFamilyTaofa.SetFABuzhenEndTime(gActionData, gEndTime)
        PlayerFamily.SendFamilyAction(gActionData)
        GameWorld.DebugAnswer(crossPlayer, "²¼Õó²ã:%s,µ½ÆÚ:%s" % (gLayer, GameWorld.ChangeTimeNumToStr(gEndTime)))
        return
    
    # ÐÂÔö³ÉÔ±ÌÖ·¥
    if value1 == "m":
        __AddMemTaofaAtk(crossPlayer, curFamily, msgList)
        return
    
    return
 
def OnExec(curPlayer, msgList):
    if not msgList:
        GameWorld.DebugAnswer(curPlayer, "-----%s-----" % GameWorld.GetCurrentDataTimeStr())
        GameWorld.DebugAnswer(curPlayer, "ÖØÖù«»áÌÖ·¥: Taofa 0")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖò¼Õó²ã¼¶: Taofa z ²ã¼¶ [Ê£ÓàÃë]")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖõ±Ç°Å­Æø: Taofa a Å­Æø")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÌÖ·¥´ÎÊý: Taofa c ÒÑÌÖ·¥´ÎÊý  ÎïÆ·´ÎÊý")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖñ¦ÏäÁìÈ¡: Taofa b ÒÑÁìÈ¡±¦Ïä Î´ÁìÈ¡")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖñ¦Ïä¹±Ï×: Taofa g Òѹ±Ï×±¦Ïä [ÀÛ¼ÆÉ˺¦ ÀúÊ·É˺¦]")
        GameWorld.DebugAnswer(curPlayer, "Ôö¼Ó³ÉÔ±ÌÖ·¥: Taofa m ÈËÊý [É˺¦ÖµA µ½B Å­¹¥¸ÅÂÊ]")
        GameWorld.DebugAnswer(curPlayer, "´´½¨¹«»áÏà¹ØÊ¹ÓÃÃüÁî: CreateFamily")
        return
    
    crossPlayer = CrossPlayer.GetCrossPlayerMgr().FindCrossPlayer(curPlayer.GetPlayerID())
    if not crossPlayer:
        return
    
    value1 = msgList[0]
    
    if value1 == 0:
        OnExecCross(crossPlayer, msgList)
        PlayerFamilyTaofa.OnTaofaResetPlayer(curPlayer)
        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃÍæ¼ÒÌÖ·¥OK")
        return
    
    if value1 == "a":
        anger = msgList[1] if len(msgList) > 1 else 0
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaAnger, anger)
        GameWorld.DebugAnswer(curPlayer, "µ±Ç°Å­Æø: %s" % anger)
        
    elif value1 == "c":
        atkCnt = msgList[1] if len(msgList) > 1 else 0
        itemAddCnt = msgList[2] if len(msgList) > 2 else 0
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaCnt, atkCnt)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaItemAddCnt, itemAddCnt)
        GameWorld.DebugAnswer(curPlayer, "ÒÑÌÖ·¥´ÎÊý:%s, ÎïÆ·Ôö¼Ó´ÎÊý:%s" % (atkCnt, itemAddCnt))
 
    elif value1 == "b":
        totalGetCnt = msgList[1] if len(msgList) > 1 else 0
        unGetCnt = msgList[2] if len(msgList) > 2 else 0
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxTotalGetCnt, totalGetCnt)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt, unGetCnt)
        GameWorld.DebugAnswer(curPlayer, "ÒÑÁìÈ¡±¦Ïä:%s, Î´ÁìÈ¡:%s" % (totalGetCnt, unGetCnt))
        
    elif value1 == "g":
        contribCnt = msgList[1] if len(msgList) > 1 else 0
        boxHurtTotal = msgList[2] if len(msgList) > 2 else None
        boxHurtTotalHis = msgList[3] if len(msgList) > 3 else None
        if boxHurtTotal == None:
            boxHurt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxHurt)
            boxHurtEx = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtEx)
            boxHurtTotal = boxHurt + boxHurtEx * ChConfig.Def_PerPointValue
        if boxHurtTotalHis == None:
            boxHurtHis = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtHis)
            boxHurtHisEx = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtHisEx)
            boxHurtTotalHis = max(boxHurtTotal, boxHurtHis + boxHurtHisEx * ChConfig.Def_PerPointValue)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxContribCnt, contribCnt)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurt, boxHurtTotal % ChConfig.Def_PerPointValue)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtEx, boxHurtTotal / ChConfig.Def_PerPointValue)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtHis, boxHurtTotalHis % ChConfig.Def_PerPointValue)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtHisEx, boxHurtTotalHis / ChConfig.Def_PerPointValue)
        GameWorld.DebugAnswer(curPlayer, "Òѹ±Ï×±¦Ïä:%s,×ÜÉ˺¦:%s,ÀúÊ·:%s" % (contribCnt, boxHurtTotal, boxHurtTotalHis))
        
    PlayerFamilyTaofa.SyncTaofaInfo(curPlayer)
    return
 
def __AddMemTaofaAtk(crossPlayer, curFamily, msgList):
    #ÐÂÔö³ÉÔ±ÌÖ·¥: Taofa m ÈËÊý [É˺¦ÖµA µ½B]
    
    GameWorld.DebugAnswer(crossPlayer, "---------- %s" % GameWorld.GetCurrentDataTimeStr())
    memCnt = msgList[1] if len(msgList) > 1 else curFamily.GetCount()
    hurtTotalA = msgList[2] if len(msgList) > 2 else 0
    hurtTotalB = msgList[3] if len(msgList) > 3 else hurtTotalA
    angerRate = msgList[4] if len(msgList) > 4 else 5000
    hurtTotalB = max(hurtTotalA, hurtTotalB)
    
    if curFamily.GetCount() <= memCnt:
        addMemCnt = memCnt - curFamily.GetCount() + 1
        GameWorld.DebugAnswer(crossPlayer, "Ìí¼ÓȱÉÙ³ÉÔ±: %s" % addMemCnt)
        CreateFamily.OnExecCross(crossPlayer, ["m", addMemCnt])
        GameWorld.DebugAnswer(crossPlayer, "µ±Ç°×ܳÉÔ±Êý: %s" % curFamily.GetCount())
        
    actionDataList = []
    for index in range(curFamily.GetCount()):
        if memCnt <= 0:
            break
        member = curFamily.GetAt(index)
        memID = member.GetPlayerID()
        if memID == PlayerFamilyTaofa.ActionGlobalID:
            continue
        if memID >= ShareDefine.RealPlayerIDStart:
            # ²»°üÀ¨ÕæÊµÍæ¼Ò
            continue
        memCnt -= 1
        hurtValue = random.randint(hurtTotalA, hurtTotalB)
        isAnger = GameWorld.CanHappen(angerRate) # ¸ÅÂÊÉèÖÃÎªÅ­Æø¹¥»÷
        
        actionData = PlayerFamilyTaofa.GMAddMemTaofaAtk(crossPlayer, curFamily, memID, hurtValue, isAnger)
        actionDataList.append(actionData)
                
    PlayerFamily.SendFamilyAction(actionDataList)
    PlayerFamilyTaofa.SyncMemContribInfo(curFamily)
    return