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#!/usr/bin/python
# -*- coding: GBK -*-
#---------------------------------------------------------------------
#
#---------------------------------------------------------------------
##@package GameServerRefresh
# @todo: GameServer·â°ü¹ÜÀíÆ÷
#
# @author: eggxp
# @date 2010-4-28
# @version 2.7
#
# @note: ½ÓÊÕGameServer·â°ü, Ö´ÐÐÂß¼­ 
#
# @change: "2010-08-19 17:30" panwei °´¸ñʽ¹æ·¶µ÷Õû, ¹Ø±Õµ÷ÊÔÐÅÏ¢
# @change: "2010-12-27 17:10" panwei µØÍ¼±¶ÂʸüÐÂ֪ͨȫ·þÍæ¼Ò
# @change: "2011-01-09 18:00" panwei Ôª±¦½»Òׯ½Ì¨¹ýÆÚ¶©µ¥, Î´ÁìȡԪ±¦¶©µ¥ÐÂÔö»º´æ
# @change: "2011-06-21 16:00" panwei ÐÂÔöRouteServerInitOKº¯Êý´¦Àí, Èçδ³õʼ»¯²»¿ÉÇл»¸±±¾
# @change: "2011-06-30 17:00" panwei ÐÂÔö0405, GameServer_PlayerCoinToGold·â°ü´¦Àí
# @change: "2012-01-30 19:00" wdb µãȯ¶Ò»»Ôª±¦·â°üÔö¼ÓÔùË͵ãȯ×Ö¶Î
# @change: "2012-01-31 10:00" wdb ´«µÝ²ÎÊýÐÞ¸Ä
# @change: "2012-03-29 17:00" jiang ½ÇÉ«ÔÚGameServer³õʼ»¯Íê³ÉÒÔºó²éѯһ´ÎÊÇ·ñÔÚÉêÇëµÄ¼Ò×åÉóºËÖÐ
# @change: "2012-05-06 19:30" jiang ½ÇÉ«ÔÚGameServer³õʼ»¯Íê³ÉÒÔºóÇëÇó¼ÇÂ¼Íæ¼Ò¼Ò×åÐÅÏ¢ÓÃÓÚ¿ª·þ»î¶¯½±ÀøÁìÈ¡
# @change: "2012-05-14 16:00" jiang È¥³ýÇëÇó¼ÇÂ¼Íæ¼Ò¼Ò×åÐÅÏ¢ÓÃÓÚ¿ª·þ»î¶¯½±ÀøÁìÈ¡
# @change: "2012-06-29 15:00" whx ²¹³¥ÔÚGameServer Initʱ´¥·¢
# @change: "2014-02-11 15:00" Alee Ê±¼ä´¦ÀíÖ®ºóÔÙÖ´Ðй¦ÄÜÂß¼­(½ÚÈÕÀñ°ü)
# @change: "2014-12-25 15:10" xmnathan ÅÅÐаñ³ÆºÅÉÏÏßˢзÅÔÚGameSever_PlayerInitOKÖ®ºóÖ´ÐÐ
# @change: "2015-06-24 17:50" xmnathan InterfaceServer_Dll_CashRequest³äÖµµãȯ¶Ò»»£¬Ôö¼Óͬ¶©µ¥·â°üÖØÈë·À·¶
# @change: "2016-07-20 14:30" hxp µãȯ¶Ò»»Ë¢ÐÂÔö¼ÓÁ÷ÏòÀàÐÍ
#------------------------------------------------------------------------------ 
"""Version = 2016-07-20 14:30"""
#------------------------------------------------------------------------------ 
import GameWorld
import PlayerControl
import ChConfig
import PlayerCoin
 
#---------------------------------------------------------------------
#Íæ¼ÒÀ뿪¸±±¾
Def_RouteServerInitOK_LeaveFBKey = 'RouteServerInitOK_LeaveFBKey'                #Íæ¼ÒÀ뿪¸±±¾
 
#===============================================================================
# //////////////////////////////////////////////////////////////
# //01 14 Íæ¼ÒÔÚGameServer³õʼ»¯³É¹¦#tagMPlayerGameServerInitOK
# tagMPlayerGameServerInitOK       *   GettagMPlayerGameServerInitOK();
# class   IPY_MPlayerGameServerInitOK
# {
# public:
#    //ÎÞÒâÒå
#    int      GetType();
# };
#===============================================================================
## 01 14 Íæ¼ÒÔÚGameServer³õʼ»¯³É¹¦
#  @param index Íæ¼ÒË÷Òý
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def GameSever_PlayerInitOK(index , tick):
    #GameServerÒÑ·ÏÆú£¬²»ÔÙ´¦Àí¸ÃÂß¼­
#    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
#    #2009-12-17 ÒòµØÍ¼·þÎñÆ÷ÓпÉÄܹرÕÖØ¿ª£¬ÕâÀïÒªÅж¨¿Õ
#    if not curPlayer:
#        GameWorld.ErrLog('GameSever_PlayerInitError playerIndex = %s'%(index))
#        return
#    
#    #ÉèÖóõʼ»¯³É¹¦
#    curPlayer.SetGameServerInitOK(True)
#    
#    GameWorld.Log('GameSever_PlayerInitOK' , curPlayer.GetID())
    return
 
 
#===============================================================================
# //01 15 Íæ¼ÒÔÚRouteServer³õʼ»¯³É¹¦#tagPlayerRouteServerInitOK
# structtagPlayerRouteServerInitOK
# {
# tag    HeadHead;
# BYTE   Type;    //±£Áô£¬ÎÞÒâÒå
# };
#===============================================================================
## 01 15 Íæ¼ÒÔÚRouteServer³õʼ»¯³É¹¦#tagPlayerRouteServerInitOK
#  @param index Íæ¼ÒË÷Òý
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def RouteServer_PlayerInitOK(index, tick):
#===============================================================================
#    #Õâ¸öº¯Êý½öÔÚÍæ¼ÒµÇ½³É¹¦ºó²Å´¥·¢Ò»´Î
#===============================================================================
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    #ÕâÀïÒªÅж¨¿Õ
    if not curPlayer:
        GameWorld.ErrLog('RouteServer_PlayerInitError playerIndex = %s'%(index))
        return
    
#===============================================================================
#    #ÉèÖÃRouteServer³õʼ»¯³É¹¦
#    curPlayer.SetRouteServerInitOK(True)
#===============================================================================
    #ÉèÖýű¾×Öµä½Ó¿Ú, ´Ë½Ó¿Ú´æÊý¾Ý¿â, ÏÂÏßÇå³ýÒ»´Î
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_RouteServerInitOK, 1)
 
    #»º´æµÄÀ뿪¸±±¾·â°ü
    if Get_PlayerRouteServerInitOK_OnLeaveFB(curPlayer):
        PlayerControl.PlayerLeaveFB(curPlayer)
        Set_PlayerRouteServerInitOK_OnLeaveFB(curPlayer, 0)
 
    return
 
#---------------------------------------------------------------------
## ±£´æÀ뿪¸±±¾ÐÅÏ¢
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param value keyÖµ
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def Set_PlayerRouteServerInitOK_OnLeaveFB(curPlayer, value):
    curPlayer.SetDict(Def_RouteServerInitOK_LeaveFBKey, value)
    return
 
## »ñÈ¡±£´æÀ뿪¸±±¾ÐÅÏ¢
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def Get_PlayerRouteServerInitOK_OnLeaveFB(curPlayer):
    return curPlayer.GetDictByKey(Def_RouteServerInitOK_LeaveFBKey)
 
# DBÍÆË͹ýÀ´µÄ³äÖµÐÅÏ¢
def PushRecharge(index, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    if not curPlayer or curPlayer.IsEmpty():
        #¿ÉÄܸպÃÏÂÏßµ¼ÖÂÍæ¼Ò¶ÔÏóΪ¿Õ
        return
    cPlayerCoin = PlayerCoin.CPY_PlayerCoinToGold()
    cPlayerCoin.useCoin = curPlayer.GetOrderAmount()
    cPlayerCoin.orderID = curPlayer.GetOrderID()
    cPlayerCoin.orderInfo = curPlayer.GetOrderInfo()
    cPlayerCoin.isAddBourseMoney = True
    
    GameWorld.DebugLog("PushRecharge-%s-%s-%s"%(cPlayerCoin.useCoin, cPlayerCoin.orderID, cPlayerCoin.orderInfo))
    PlayerCoin.PlayerCoinToGold(curPlayer, cPlayerCoin, ChConfig.Def_GiveMoney_CoinToGold)
    return