#!/usr/bin/python
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# -*- coding: GBK -*-
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#-------------------------------------------------------------------------------
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#
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#-------------------------------------------------------------------------------
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#
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##@package GM.Commands.AddSuccess
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#
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# @todo:Ôö¼Ó³É¾Í½ø¶ÈÊý¾Ý
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# @author hxp
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# @date 2014-11-13
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# @version 1.0
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#
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# ÏêϸÃèÊö: Ôö¼Ó³É¾Í½ø¶ÈÊý¾Ý
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#
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#---------------------------------------------------------------------
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"""Version = 2014-11-13 20:30"""
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import PlayerSuccess
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import ShareDefine
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import GameWorld
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#Â߼ʵÏÖ
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## GMÃüÁîÖ´ÐÐÈë¿Ú
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# @param curPlayer µ±Ç°Íæ¼Ò
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# @param msgList ²ÎÊýÁбí [npcID]
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# @return None
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def OnExec(curPlayer, msgList):
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if len(msgList) < 2:
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GameWorld.DebugAnswer(curPlayer, "²ÎÊý´íÎó: AddSuccess ³É¾ÍÀàÐÍ Ôö¼Ó½ø¶È ¸½¼ÓÌõ¼þ(Ñ¡Ìî)")
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return
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successType = msgList[0]
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addCnt = msgList[1]
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condition = []
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if successType not in ShareDefine.SuccessTypeList:
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GameWorld.DebugAnswer(curPlayer, "¸Ã³É¾ÍÀàÐͲ»´æÔÚ!")
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return
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if addCnt < 1:
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return
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if len(msgList) > 2:
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condition = msgList[2:]
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PlayerSuccess.DoAddSuccessProgress(curPlayer, successType, addCnt, condition)
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return
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