hxp
2025-06-12 edc3910a9d090e5df4deb2dbc37709a740375938
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.ClearCollectNPCCnt
#
# @todo:ÖØÖòɼ¯NPC´ÎÊýÏà¹Ø
# @author hxp
# @date 2017-05-03
# @version 1.0
#
# ÏêϸÃèÊö: ÖØÖòɼ¯NPC´ÎÊýÏà¹Ø
#
#-------------------------------------------------------------------------------
#"""Version = 2017-05-03 11:00"""
#-------------------------------------------------------------------------------
 
import ChConfig
import PlayerControl
import IpyGameDataPY
import NPCCommon
import GameWorld
#---------------------------------------------------------------------
#È«¾Ö±äÁ¿
#---------------------------------------------------------------------
 
#---------------------------------------------------------------------
#Âß¼­ÊµÏÖ
## GMÃüÁîÖ´ÐÐÈë¿Ú
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param list ²ÎÊýÁбí [npcID]
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def OnExec(curPlayer, paramList):
    
    resetNPCIDList = []
    ipyDataMgr = IpyGameDataPY.IPY_Data()
    for index in xrange(ipyDataMgr.GetCollectNPCCount()):
        ipyData = ipyDataMgr.GetCollectNPCByIndex(index)
        npcID = ipyData.GetNPCID()
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CollNpcIDCollTimeTotal % npcID, 0)
        if not ipyData.GetMaxCollectCount():
            continue
        if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CollNpcIDCollTime % npcID):
            continue
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CollNpcIDCollTime % npcID, 0)
        resetNPCIDList.append(npcID)
        
    if resetNPCIDList:
        NPCCommon.SyncCollNPCTime(curPlayer, resetNPCIDList)
        
    GameWorld.DebugAnswer(curPlayer, "ÖØÖòɼ¯NPC³É¹¦")
    
    npcID = IpyGameDataPY.GetFuncCfg("CrossGrasslandCfg", 1)
    NPCCommon.UpdateNPCAttackCount(curPlayer, npcID, 0)
    return