hxp
2025-06-12 edc3910a9d090e5df4deb2dbc37709a740375938
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.SetItemCount
#
# @todo:ÉèÖÃÎïÆ·¸öÊý
# @author hxp
# @date 2024-07-12
# @version 1.0
#
# ÏêϸÃèÊö: ÉèÖÃÎïÆ·¸öÊý
#
#-------------------------------------------------------------------------------
#"""Version = 2024-07-12 16:30"""
#-------------------------------------------------------------------------------
 
import GameWorld
import ItemControler
import PyGameData
import ChConfig
 
#---------------------------------------------------------------------
#Âß¼­ÊµÏÖ
## GMÃüÁîÖ´ÐÐÈë¿Ú
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param paramList ²ÎÊýÁбí [index,1True]
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def OnExec(curPlayer, paramList):
    if not paramList:
        GameWorld.DebugAnswer(curPlayer, "Çå¿ÕËùÓиöÊý: SetItemCount 0")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÖ¸¶¨¸öÊý: SetItemCount itemID ¸öÊý")
        return
    
    value1 = paramList[0]
    if value1 == 0:
        for itemID in PyGameData.AutoTransformCountItemIDList:
            if ItemControler.GetItemCountByID(curPlayer, itemID):
                ItemControler.SetItemCountByID(curPlayer, itemID, 0)
    elif value1 == "print":
        for itemID in PyGameData.AutoTransformCountItemIDList:
            itemCount = ItemControler.GetItemCountByID(curPlayer, itemID)
            if itemCount:
                GameWorld.DebugAnswer(curPlayer, "ID:%s, ¸öÊý:%s" % (itemID, itemCount))
    else:
        itemID = value1
        if len(paramList) <= 1:
            itemCount = ItemControler.GetItemCountByID(curPlayer, itemID)
            GameWorld.DebugAnswer(curPlayer, "ID:%s, ¸öÊý:%s" % (itemID, itemCount))
            return
        itemCount = paramList[1]
        itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
        if not itemData:
            GameWorld.DebugAnswer(curPlayer, "ÎïÆ·²»´æÔÚ!itemID:%s" % itemID)
            return
        effID = itemData.GetEffectByIndex(0).GetEffectID()
        #ÎïÆ·Ë鯬
        if effID != ChConfig.Def_Effect_ItemCount:
            GameWorld.DebugAnswer(curPlayer, "¸ÃÎïÆ·ID²»¿ÉÖ±½ÓÉèÖøöÊý:%s£¬ÐèÅäÖÃЧ¹ûID:%s" % (itemID, ChConfig.Def_Effect_ItemCount))
            return
        ItemControler.SetItemCountByID(curPlayer, itemID, itemCount)
        
    return