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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.PlayerViewCache
#
# @todo:Íæ¼Ò»º´æ
# @author hxp
# @date 2025-5-22
# @version 1.0
#
# ÏêϸÃèÊö: Íæ¼Ò»º´æ
#
#-------------------------------------------------------------------------------
#"""Version = 2025-5-22 ÏÂÎç6:37:10"""
#-------------------------------------------------------------------------------
 
import ChConfig
import GameWorld
import PyMongoMain
import PlayerControl
import NetPackCommon
import ChPyNetSendPack
import IpyGameDataPY
import IPY_GameWorld
import ShareDefine
import TurnAttack
import DBDataMgr
 
import random
import time
 
Key_UpdViewCacheTick = "UpdViewCacheTick"
 
def OnDay():
    DelOutofTimeViewCacheData()
    return
 
def OnPlayerLogout(curPlayer):
    if curPlayer.GetLV() < IpyGameDataPY.GetFuncCfg("PlayerViewCache", 1):
        return
    
    playerID = curPlayer.GetPlayerID()
    curCache = FindViewCache(playerID)
    if not curCache:
        return
    
    UpdPlayerViewCache(curPlayer, True)
    if not IsSaveDBViewCache(curCache):
        DBDataMgr.GetPlayerViewCacheMgr().DelPlayerViewCache(curPlayer.GetPlayerID())
        return
    
    return
 
def DelOutofTimeViewCacheData():
    ## É¾³ý¹ýÆÚµÄ²é¿´»º´æÊý¾Ý
    
    playerManager = GameWorld.GetPlayerManager()
    viewCacheMgr = DBDataMgr.GetPlayerViewCacheMgr()
    for index in range(viewCacheMgr.GetCount())[::-1]: # ÓÐɾ³ýÐèµ¹Ðò±éÀú
        viewCache = viewCacheMgr.At(index)
        playerID = viewCache.GetPlayerID()
        if playerID < ShareDefine.RealPlayerIDStart:
            continue
        curPlayer = playerManager.FindPlayerByID(playerID)
        if curPlayer:
            continue
        if IsSaveDBViewCache(viewCache):
            continue
        viewCacheMgr.DelPlayerViewCache(playerID)
        
    return
 
def IsSaveDBViewCache(viewCache):
    ## »º´æÊý¾ÝÊÇ·ñÈë¿â
    if not viewCache:
        return False
    
    playerID = viewCache.GetPlayerID()
    if playerID < ShareDefine.RealPlayerIDStart:
        #·ÇÕæÊµÍæ¼Ò²»Èë¿â
        return False
    
    #ij¸ö¹¦ÄÜÖв»ÄÜɾ³ýµÄ
    #...
    
    
    #ÅÅÐаæÉϵÄĬÈϱ£Áô
    billboardMgr = DBDataMgr.GetBillboardMgr()
    for bType in ShareDefine.BillboardTypeAllList:
        if bType in ShareDefine.FamilyBillboardList:
            continue
        groupList = billboardMgr.GetBillboardGroupList(bType)
        for billboardType, groupValue1, groupValue2 in groupList:
            billboardObj = billboardMgr.GetBillboard(billboardType, groupValue1, groupValue2)
            if billboardObj.FindByID(playerID):
                return True
            
    # ÒÔÉÏÊÇÏà¹Ø¹¦ÄÜÐèÒªÓõ½µÄÊý¾Ý£¬±Ø¶¨²»ÄÜɾ³ýµÄ
    
    # ÒÔÏÂÊDZ£Áô½üÆÚ»îÔ¾Íæ¼Ò£¬µÈ¼¶ÏÞÖÆ
    playerLV = viewCache.GetLV()
    if playerLV >= IpyGameDataPY.GetFuncCfg("PlayerViewCache", 1):
        maxDays = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 2)
        if not maxDays:
            maxDays = 7 # Ä¬ÈÏ7Ìì
        MaxTime = maxDays * 3600 * 24
        curTime = int(time.time())
        passTime = curTime - viewCache.GetOffTime()
        if passTime < MaxTime:
            return True
        
    return False
 
def FindViewCache(playerID):
    '''²éÕÒÍæ¼Ò»º´æ£¬Èç¹û²»´æÔÚ£¬Ôò»áÓжîÍâÂß¼­£¬Èç´Óredis¡¢dbÖ±½ÓÕÒ£¬
            ±¾·þÍæ¼ÒÀíÂÛÉÏÒ»¶¨Óв鿴»º´æ£¬ÒòΪÈç¹û²»´æÔÚ»áÖ±½Ó´Ódb¶Á£¬³ý·Ç¸ÃÍæ¼ÒÊý¾Ý±»É¾³ý
            ¿ç·þÍæ¼ÒÀíÂÛÉÏÒ²Ò»¶¨Óлº´æ£¬Ö»ÊÇͨ¹ý¿ç·þ»ò´Ó×Ó·þ²éѯ£¬ÑÓ³Ù»ñµÃ
            ¡¾×¢¡¿Íâ²ãµ÷ÓÃÒÀȻҪÅжÏÊÇ·ñÓÐÊý¾Ý
    '''
    
    viewCacheMgr = DBDataMgr.GetPlayerViewCacheMgr()
    curCache = viewCacheMgr.GetPlayerViewCache(playerID)
    if curCache:
        updCache = __CheckUpdViewCache(playerID)
        if updCache:
            curCache = updCache
            
    # ÕæÊµÍæ¼Ò
    elif playerID >= ShareDefine.RealPlayerIDStart:
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
        # ±¾·þÔÚÏßÍæ¼Ò£¬Ö±½ÓÉú³ÉÐÂÊý¾Ý
        if curPlayer:
            curCache = viewCacheMgr.AddPlayerViewCache(playerID)
            UpdPlayerViewCache(curPlayer)
            
        # ±¾·þÀëÏßÍæ¼Ò
        elif GameWorld.GetDBPlayerAccIDByID(playerID):
            # ±¾·þÍæ¼Ò£¬´Óredis»òdb¶ÁÈ¡ÖØÐ¼ÓÔØ¶ÁÈ¡£¬»»¾ä»°Ëµ£¬±¾·þÍæ¼ÒÖ»Òª»ñȡһ¶¨Óв鿴»º´æÊý¾Ý
            curCache = UpdPlayerViewCacheByDB(playerID)
            
        # ¿ç·þÍæ¼Ò
        else:
            pass
            # ¿ç·þÍæ¼Ò£¬È¥×Ó·þÀ­È¡Êý¾Ý£¬ÀíÂÛÉÏÒ²Ò»¶¨ÓУ¬µ«ÊÇÈç¹ûÐèÒªÀ­Êý¾Ý£¬ÓÐÒ»¶¨ÑÓ³Ù
            # Âß¼­´ýÀ©Õ¹
            
    # »úÆ÷ÈË
    elif ShareDefine.RobotIDStart <= playerID <= ShareDefine.RobotIDMax:
        curCache = UpdRobotViewCache(playerID)
        
    # ¼ÙÍæ¼Ò£¬Ä¬ÈÏÌí¼Ó
    elif ShareDefine.FackPlayerIDStart <= playerID <= ShareDefine.FackPlayerIDMax:
        serverID = playerID % 100 + 1 # 1 ~ 100 ·þ
        accID = "fake%s@test@s%s" % (playerID, serverID)
        fightPower = random.randint(1000000, 100000000) # ÏÈËæ»ú£¬Íâ²ãÓÐÐèÒªµÄ»°ÔÙ×Ô¼ºÉèÖÃ
        
        curCache = viewCacheMgr.AddPlayerViewCache(playerID)
        curCache.SetPlayerName("%s%s" % (GameWorld.GbkToCode("ÉñÃØµÀÓÑ"), playerID))
        curCache.SetAccID(accID)
        curCache.SetLV(random.randint(100, 200))
        curCache.SetJob(random.randint(1, 2))
        curCache.SetRealmLV(random.randint(5, 15))
        curCache.SetFightPowerTotal(fightPower)
        curCache.SetServerID(serverID)
        curCache.SetOffTime(int(time.time()) - random.randint(1, 3600 * 24 * 10)) # Ëæ»úÀëÏß 0~10Ìì
        
    return curCache
 
def __CheckUpdViewCache(playerID):
    if playerID < ShareDefine.RealPlayerIDStart:
        return
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
    if not curPlayer:
        return
    lastUpdTick = curPlayer.GetDictByKey(Key_UpdViewCacheTick)
    tick = GameWorld.GetGameWorld().GetTick()
    if lastUpdTick and tick - lastUpdTick < 60000:
        #GameWorld.DebugLog("1·ÖÖÓÄÚÖ»¸üÐÂÒ»´ÎÍæ¼Ò»º´æ", playerID)
        return
    curPlayer.SetDict(Key_UpdViewCacheTick, tick)
    return UpdPlayerViewCache(curPlayer)
 
def UpdPlayerViewCache(curPlayer, isOffline=False):
    '''¸üÐÂÍæ¼Ò²é¿´»º´æÊý¾Ý£¬¸üÐÂʱ»úÓÉÍâ²ã×Ô¼ºÅжϣ¬ÕâÀïÖ»×ö¸üÐÂÂß¼­
    1. ÏÂÏßÊ±Ç¿ÖÆ¸üÐÂÒ»´Î£¬ÉÏÏßÔݲ»¸üУ¬ÉÏÏßʱÓɸ÷¹¦ÄÜÈç¹ûÓÐÐèÒªÓõ½´¥·¢¸üÐÂ
    2. ÓÐÐèÒªÓõ½»º´æÊý¾Ýʱ£¬Èç¹ûÍæ¼ÒÔÚÏߣ¬1·ÖÖÓÄÚ¶à´Î»ñȡʱ×î¶à¸üÐÂÒ»´Î£¬Ã»ÓлñÈ¡»º´æÊý¾ÝÔò²»¸üÐÂ
    '''
    if not curPlayer:
        return
    
    playerID = curPlayer.GetPlayerID()
    curCache = DBDataMgr.GetPlayerViewCacheMgr().GetPlayerViewCache(playerID)
    if not curCache:
        return
    
    tick = GameWorld.GetGameWorld().GetTick()
    curPlayer.SetDict(Key_UpdViewCacheTick, tick)
    #GameWorld.DebugLog("¸üÐÂÍæ¼Ò²é¿´»º´æÊý¾Ý! isOffline=%s" % isOffline, playerID)
    curCache.SetAccID(curPlayer.GetAccID())
    curCache.SetPlayerName(curPlayer.GetPlayerName())
    curCache.SetLV(curPlayer.GetLV())
    curCache.SetJob(curPlayer.GetJob())
    curCache.SetRealmLV(curPlayer.GetOfficialRank())
    curCache.SetFace(curPlayer.GetFace())
    curCache.SetFacePic(curPlayer.GetFacePic())
    curCache.SetModelMark(curPlayer.GetModelMark())
    curCache.SetFamilyID(curPlayer.GetFamilyID())
    curCache.SetFamilyName(curPlayer.GetFamilyName())
    curCache.SetFamilyEmblemID(PlayerControl.GetFamilyEmblemID(curPlayer))
    curCache.SetTitleID(PlayerControl.GetTitleID(curPlayer))
    curCache.SetFightPowerTotal(PlayerControl.GetFightPower(curPlayer))
    curCache.SetServerID(GameWorld.GetPlayerServerID(curPlayer))
    if isOffline:
        curCache.SetOffTime(int(time.time()))
        
    # ×°±¸
    equipDict = {}
    equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
    for equipPlace in ChConfig.Def_MainEquipPlaces:
        equipIndex = equipPlace - 1
        if equipIndex < 0 or equipIndex >= equipPack.GetCount():
            continue
        curEquip = equipPack.GetAt(equipIndex)
        if not curEquip or curEquip.IsEmpty():
            continue
        equipDict["%s" % equipIndex] = {"ItemID":curEquip.GetItemTypeID(), "UserData":curEquip.GetUserData()}
        
    # ÕóÈÝ
    lineupDict = {}
    for lineupID in ShareDefine.LineupList:
        lineupInfo = TurnAttack.GetPlayerLineupInfo(curPlayer, lineupID)
        if not lineupInfo:
            continue
        lineupDict["%s" % lineupID] = lineupInfo
    
    # ÆäËû
    
    plusDict= {"Equip":equipDict, "Lineup":lineupDict}
    curCache.SetPlusDict(plusDict)
    
    return curCache
 
def UpdPlayerViewCacheByDB(playerID):
    '''¸üÐÂÍæ¼Ò²é¿´»º´æÊý¾Ý£¬Ö±½Ó´ÓdbÊý¾Ý¸üУ¬½ö¸üÐÂdbPlayer±íÓеÄÊôÐÔ£¬
    '''
    curCache = None
    dbPlayer = PyMongoMain.GetUserCtrlDB().findDBPlayer(playerID)
    if not dbPlayer:
        GameWorld.ErrLog("UpdPlayerViewCacheByDBÕÒ²»µ½Íæ¼Ò!", playerID)
        return curCache
    viewCacheMgr = DBDataMgr.GetPlayerViewCacheMgr()
    curCache = viewCacheMgr.GetPlayerViewCache(playerID)
    if not curCache:
        curCache = viewCacheMgr.AddPlayerViewCache(playerID)
    familyID = dbPlayer.FamilyID
    GameWorld.DebugLog("db²éÕÒÖ±½Ó¸üÐÂÍæ¼Ò²é¿´»º´æÊý¾Ý!", playerID)
    curCache.SetAccID(dbPlayer.AccID)
    curCache.SetPlayerName(dbPlayer.PlayerName)
    curCache.SetLV(dbPlayer.LV)
    curCache.SetJob(dbPlayer.Job)
    curCache.SetRealmLV(dbPlayer.OfficialRank)
    curCache.SetFace(dbPlayer.Face)
    curCache.SetFacePic(dbPlayer.FacePic)
    curCache.SetModelMark(dbPlayer.ModelMark)
    curCache.SetFamilyID(familyID)
    family = DBDataMgr.GetFamilyMgr().FindFamily(familyID)
    curCache.SetFamilyName(family.GetName() if family else "")
    curCache.SetFamilyEmblemID(family.GetEmblemID() if family else 0)
    #curCache.SetTitleID(PlayerControl.GetTitleID(curPlayer))
    curCache.SetFightPowerTotal(dbPlayer.FightPowerEx * ChConfig.Def_PerPointValue + dbPlayer.FightPower)
    curCache.SetServerID(GameWorld.GetAccIDServerID(dbPlayer.AccID))
    curCache.SetOffTime(GameWorld.ChangeTimeStrToNum(dbPlayer.LogoffTime) if dbPlayer.LogoffTime else 0)
    return curCache
 
def GetRobotByViewCache(curCache):
    ## ¸ù¾Ý»º´æÄÚÈÝ»ñÈ¡»úÆ÷ÈËÊý¾Ý
    if not curCache:
        return
    robotDict = {
                 "PlayerName" : curCache.GetPlayerName(),
                 "LV" : curCache.GetLV(),
                 "Job" : curCache.GetJob(),
                 "RealmLV" : curCache.GetRealmLV(),
                 "Face" : curCache.GetFace(),
                 "FacePic" : curCache.GetFacePic(),
                 "ModelMark" : curCache.GetModelMark(),
                 "FightPower" : curCache.GetFightPowerTotal(),
                 "PlusData" : curCache.GetPlusDict(),
                 }
    return robotDict
 
def UpdRobotViewCache(robotID):
    ## ¸üлúÆ÷È˲鿴»º´æ
    robotIpyData = IpyGameDataPY.GetIpyGameData("Robot", robotID)
    if not robotIpyData:
        return
    try:
        robotInfo = eval(robotIpyData.GetViewCache())
    except:
        return
    
    viewCacheMgr = DBDataMgr.GetPlayerViewCacheMgr()
    curCache = viewCacheMgr.GetPlayerViewCache(robotID)
    if not curCache:
        curCache = viewCacheMgr.AddPlayerViewCache(robotID)
    #curCache.SetAccID(dbPlayer.AccID)
    
    curCache.SetPlayerName(robotInfo.get("PlayerName", "p%s" % robotID))
    curCache.SetLV(robotInfo.get("LV", 1))
    curCache.SetJob(robotInfo.get("Job", 1))
    curCache.SetRealmLV(robotInfo.get("RealmLV", 0))
    curCache.SetFace(robotInfo.get("Face", 0))
    curCache.SetFacePic(robotInfo.get("FacePic", 0))
    curCache.SetModelMark(robotInfo.get("ModelMark", 0))
    #»úÆ÷ÈËÔݶ¨Ã»ÓÐÏÉÃË¡¢³ÆºÅ
    #curCache.SetFamilyID(familyID)
    #family = DBDataMgr.GetFamilyMgr().FindFamily(familyID)
    #curCache.SetFamilyName(family.GetName() if family else "")
    #curCache.SetFamilyEmblemID(family.GetEmblemID() if family else 0)
    #curCache.SetTitleID(PlayerControl.GetTitleID(curPlayer))
    curCache.SetFightPowerTotal(robotInfo.get("FightPower", 1))
    curCache.SetServerID(GameWorld.GetGameWorld().GetServerID()) # Ä¬Èϱ¾·þ
    curCache.SetPlusDict(robotInfo.get("PlusData", {}))
    #curCache.SetOffTime(0)
    return curCache
 
#//A2 12 ²é¿´Íæ¼ÒÏêϸÐÅÏ¢#tagCMViewPlayerInfo
#struct tagCMViewPlayerInfo
#{
#    tagHead        Head;
#    DWORD        PlayerID;
#    BYTE        EquipClassLV;    //´óÓÚ0Ϊ²é¿´Ö¸¶¨¾³½ç½××°±¸ÐÅÏ¢,  0Ϊ²é¿´Ä¬ÈÏÐÅÏ¢
#};
def OnCMViewPlayerInfo(index, clientPack, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    
    findPlayerID = clientPack.PlayerID
    #equipClassLV = clientPack.EquipClassLV
    
    clientPack = GetPack_ViewCache(findPlayerID)
    if clientPack:
        NetPackCommon.SendFakePack(curPlayer, clientPack)
        return
    if GameWorld.GetDBPlayerAccIDByID(findPlayerID):
        PlayerControl.NotifyCode(curPlayer, "ViewPlayer_OffLine")
        return
    
    # ¿ç·þÍæ¼Ò·¢ËÍ¿ç·þ²éѯ£¬´ýÀ©Õ¹...
    
    return
 
def GetPack_ViewCache(playerID):
    ## »ñȡͬ²½·â°ü - Íæ¼Ò²é¿´»º´æ
    curCache = FindViewCache(playerID)
    if not curCache:
        return
    clientPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult()
    clientPack.PlayerID = curCache.GetPlayerID()
    clientPack.PlayerName = curCache.GetPlayerName()
    clientPack.LV = curCache.GetLV()
    clientPack.Job = curCache.GetJob()
    clientPack.RealmLV = curCache.GetRealmLV()
    clientPack.Face = curCache.GetFace()
    clientPack.FacePic = curCache.GetFacePic()
    clientPack.ModelMark = curCache.GetModelMark()
    clientPack.TitleID = curCache.GetTitleID()
    clientPack.ServerID = curCache.GetServerID()
    clientPack.FightPower = curCache.GetFightPower()
    clientPack.FightPowerEx = curCache.GetFightPowerEx()
    clientPack.FamilyID = curCache.GetFamilyID()
    clientPack.FamilyName = curCache.GetFamilyName()
    clientPack.FamilyEmblemID = curCache.GetFamilyEmblemID()
    clientPack.PlusData = curCache.GetPlusData()
    clientPack.PlusDataSize = len(clientPack.PlusData)
    return clientPack