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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Skill.PassiveTrigger.PassiveEff_6024
#
# @todo:¼õÉÙ5023Ч¹ûËùÐèµÄbuff״̬²ãÊý
# @author hxp
# @date 2025-12-14
# @version 1.0
#
# ÏêϸÃèÊö: ¼õÉÙ5023Ч¹ûËùÐèµÄbuff״̬²ãÊý
#
#-------------------------------------------------------------------------------
#"""Version = 2025-12-14 17:30"""
#-------------------------------------------------------------------------------
 
#import GameWorld
 
def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
    if "reduceBuffState" not in skillkwargs:
        return
    reduceBuffState = skillkwargs["reduceBuffState"]
    effBuffState = curEffect.GetEffectValue(0) # buff״̬
    if effBuffState != reduceBuffState:
        #GameWorld.DebugLogEx("¼õÉÙËùÐèÏûºÄµÄbuff²ã״̬²»Ò»ÖÂ! reduceBuffState=%s != effBuffState(%s)", reduceBuffState, effBuffState)
        return
    reduceLayer = curEffect.GetEffectValue(1) # ¼õÉÙËùÐè²ãÊý
    #GameWorld.DebugLogEx("¼õÉÙËùÐèÏûºÄµÄbuff²ã! reduceBuffState=%s,reduceLayer=%s", reduceBuffState, reduceLayer)
    return reduceLayer