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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package UseItem.Item_TrainRealmLV
#
# @todo:¾³½çÅàÑø¿¨
# @author hxp
# @date 2024-08-14
# @version 1.0
#
# ÏêϸÃèÊö: ¾³½çÅàÑø¿¨ ÖµA-¹¦ÄÜ£¨1-×øÆï£»2-Áé³è£»3-ÁéÆ÷£©£¬ ÖµB-¾³½ç
#
#-------------------------------------------------------------------------------
#"""Version = 2024-08-14 16:30"""
#-------------------------------------------------------------------------------
 
import ItemCommon
import PlayerControl
import GameWorld
import ChConfig
 
def BatchUseItem(curPlayer, curRoleItem, tick, useCnt, exData):
    ##ÅúÁ¿Ê¹ÓÃÎïÆ·
    curEff = curRoleItem.GetEffectByIndex(0)
    funcType = curEff.GetEffectValue(0)
    effTrainRealmLV = curEff.GetEffectValue(1)
    
    trainRealmLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TrainRealmLV % funcType)
    if effTrainRealmLV > trainRealmLV:
        PlayerControl.SetTrainRealmLV(curPlayer, funcType, effTrainRealmLV)
        
    GameWorld.DebugLog("¾³½çÅàÑø¿¨Ê¹ÓÃ: itemID=%s,funcType=%s,effTrainRealmLV=%s,trainRealmLV=%s" 
                       % (curRoleItem.GetItemTypeID(), funcType, effTrainRealmLV, trainRealmLV))
    succCnt = useCnt
    saveDataDict = {}
    ItemCommon.DelItem(curPlayer, curRoleItem, succCnt, True, ChConfig.ItemDel_Unknown, saveDataDict, True)
    return True, succCnt