三国卡牌客户端基础资源仓库
hch
9 天以前 7f957ecb475adb30eb692884d22412b765fa1a7d
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, January 10, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEditor;
 
[CustomEditor(typeof(Tween))]
public class TweenEditor : Editor
{
 
    public override void OnInspectorGUI()
    {
        var tween = (Tween)target;
 
        tween.curve = (TweenCurve)EditorGUILayout.ObjectField("动画曲线", tween.curve, typeof(TweenCurve), true);
        tween.from = EditorGUILayout.Vector3Field("开始", tween.from);
        tween.to = EditorGUILayout.Vector3Field("结束", tween.to);
        tween.delayMode = (Tween.DelayMode)EditorGUILayout.EnumPopup("延迟方式", tween.delayMode);
 
        if (tween.delayMode == Tween.DelayMode.Time)
        {
            tween.delay = EditorGUILayout.FloatField("延迟时间", tween.delay);
        }
        tween.duration = EditorGUILayout.FloatField("动画时间", tween.duration);
        tween.trigger = (Tween.Trigger)EditorGUILayout.EnumPopup("触发模式", tween.trigger);
        tween.wrapMode = (Tween.WrapMode)EditorGUILayout.EnumPopup("循环模式", tween.wrapMode);
        tween.reversal = EditorGUILayout.Toggle("反转", tween.reversal);
    }
 
 
}