三国卡牌客户端基础资源仓库
yyl
2025-06-16 a0c0dbcda79206c552f6bb7deb80589d97d9ae70
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
/*---------------------------------------------------------------------------------------------
 *  Copyright (c) Microsoft Corporation. All rights reserved.
 *  Licensed under the MIT License. See License.txt in the project root for license information.
 *--------------------------------------------------------------------------------------------*/
using System.IO;
using System.Text;
 
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
{
    internal class Serializer
    {
        private readonly MemoryStream _stream;
        private readonly BinaryWriter _writer;
 
        public Serializer()
        {
            _stream = new MemoryStream();
            _writer = new BinaryWriter(_stream);
        }
 
        public void WriteInt32(int i)
        {
            _writer.Write(i);
        }
 
        public void WriteString(string s)
        {
            var bytes = Encoding.UTF8.GetBytes(s ?? "");
            if (bytes.Length > 0)
            {
                _writer.Write(bytes.Length);
                _writer.Write(bytes);
            }
            else
                _writer.Write(0);
        }
 
        public byte[] Buffer()
        {
            return _stream.ToArray();
        }
    }
}