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|
|
| public class Singleton<T> where T : class, new()
| {
|
| private static T m_Instance;
| public static T Instance
| {
| get
| {
| if (m_Instance == null)
| {
| m_Instance = new T();
| }
| return m_Instance;
| }
| }
|
| ~Singleton()
| {
| m_Instance = null;
| }
|
| public static bool IsValid()
| {
| return m_Instance != null;
| }
|
| public static void Destroy()
| {
| m_Instance = null;
| }
| }
|
|