三国卡牌客户端基础资源仓库
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/*---------------------------------------------------------------------------------------------
 *  Copyright (c) Microsoft Corporation. All rights reserved.
 *  Licensed under the MIT License. See License.txt in the project root for license information.
 *--------------------------------------------------------------------------------------------*/
using System;
using System.IO;
using Unity.CodeEditor;
using IOPath = System.IO.Path;
 
namespace Microsoft.Unity.VisualStudio.Editor
{
    internal interface IVisualStudioInstallation
    {
        string Path { get; }
        bool SupportsAnalyzers { get; }
        Version LatestLanguageVersionSupported { get; }
        string[] GetAnalyzers();
        CodeEditor.Installation ToCodeEditorInstallation();
        bool Open(string path, int line, int column, string solutionPath);
        IGenerator ProjectGenerator { get; }
        void CreateExtraFiles(string projectDirectory);
    }
 
    internal abstract class VisualStudioInstallation : IVisualStudioInstallation
    {
        public string Name { get; set; }
        public string Path { get; set; }
        public Version Version { get; set; }
        public bool IsPrerelease { get; set; }
 
        public abstract bool SupportsAnalyzers { get; }
        public abstract Version LatestLanguageVersionSupported { get; }
        public abstract string[] GetAnalyzers();
        public abstract IGenerator ProjectGenerator { get; }
        public abstract void CreateExtraFiles(string projectDirectory);
        public abstract bool Open(string path, int line, int column, string solutionPath);
 
        protected Version GetLatestLanguageVersionSupported(VersionPair[] versions)
        {
            if (versions != null)
            {
                foreach (var entry in versions)
                {
                    if (Version >= entry.IdeVersion)
                        return entry.LanguageVersion;
                }
            }
 
            // default to 7.0
            return new Version(7, 0);
        }
 
        protected static string[] GetAnalyzers(string path)
        {
            var analyzersDirectory = IOPath.GetFullPath(IOPath.Combine(path, "Analyzers"));
 
            if (Directory.Exists(analyzersDirectory))
                return Directory.GetFiles(analyzersDirectory, "*Analyzers.dll", SearchOption.AllDirectories);
 
            return Array.Empty<string>();
        }
 
        public CodeEditor.Installation ToCodeEditorInstallation()
        {
            return new CodeEditor.Installation() { Name = Name, Path = Path };
        }
    }
}