| //--------------------------------------------------------  | 
| //    [Author]:           YYL  | 
| //    [  Date ]:           2025年8月5日  | 
| //--------------------------------------------------------  | 
|   | 
| using System.Collections.Generic;  | 
| using System;  | 
| using UnityEngine;  | 
| using LitJson;  | 
|   | 
| public partial class PlayerFaceConfig : ConfigBase<int, PlayerFaceConfig>  | 
| {  | 
|     static PlayerFaceConfig()  | 
|     {  | 
|         // 访问过静态构造函数  | 
|         visit = true;   | 
|     }  | 
|   | 
|     public int FaceID;  | 
|     public string Name;  | 
|     public int[] JobShowList;  | 
|     public int UnlockDefault;  | 
|     public int ExpireMinutes;  | 
|     public int CustomPlayerID;  | 
|     public string Image;  | 
|     public int BgColor;  | 
|     public int EffectID;  | 
|     public int[][] UnlockNeedItemList;  | 
|     public int[] LightAttrType;  | 
|     public int[] LightAttrValue;  | 
|     public int LightFightPower;  | 
|     public string Descriptive;  | 
|   | 
|     public override int LoadKey(string _key)  | 
|     {  | 
|         int key = GetKey(_key);  | 
|         return key;  | 
|     }  | 
|   | 
|     public override void LoadConfig(string input)  | 
|     {  | 
|         try {  | 
|         string[] tables = input.Split('\t');  | 
|         int.TryParse(tables[0],out FaceID);   | 
|   | 
|             Name = tables[1];  | 
|   | 
|             if (tables[2].Contains("[")) | 
|             { | 
|                 JobShowList = JsonMapper.ToObject<int[]>(tables[2]); | 
|             } | 
|             else | 
|             { | 
|                 string[] JobShowListStringArray = tables[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); | 
|                 JobShowList = new int[JobShowListStringArray.Length]; | 
|                 for (int i=0;i<JobShowListStringArray.Length;i++) | 
|                 { | 
|                      int.TryParse(JobShowListStringArray[i],out JobShowList[i]); | 
|                 } | 
|             }  | 
|   | 
|             int.TryParse(tables[3],out UnlockDefault);   | 
|   | 
|             int.TryParse(tables[4],out ExpireMinutes);   | 
|   | 
|             int.TryParse(tables[5],out CustomPlayerID);   | 
|   | 
|             Image = tables[6];  | 
|   | 
|             int.TryParse(tables[7],out BgColor);   | 
|   | 
|             int.TryParse(tables[8],out EffectID);   | 
|   | 
|             UnlockNeedItemList = JsonMapper.ToObject<int[][]>(tables[9].Replace("(", "[").Replace(")", "]"));   | 
|   | 
|             if (tables[10].Contains("[")) | 
|             { | 
|                 LightAttrType = JsonMapper.ToObject<int[]>(tables[10]); | 
|             } | 
|             else | 
|             { | 
|                 string[] LightAttrTypeStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); | 
|                 LightAttrType = new int[LightAttrTypeStringArray.Length]; | 
|                 for (int i=0;i<LightAttrTypeStringArray.Length;i++) | 
|                 { | 
|                      int.TryParse(LightAttrTypeStringArray[i],out LightAttrType[i]); | 
|                 } | 
|             }  | 
|   | 
|             if (tables[11].Contains("[")) | 
|             { | 
|                 LightAttrValue = JsonMapper.ToObject<int[]>(tables[11]); | 
|             } | 
|             else | 
|             { | 
|                 string[] LightAttrValueStringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); | 
|                 LightAttrValue = new int[LightAttrValueStringArray.Length]; | 
|                 for (int i=0;i<LightAttrValueStringArray.Length;i++) | 
|                 { | 
|                      int.TryParse(LightAttrValueStringArray[i],out LightAttrValue[i]); | 
|                 } | 
|             }  | 
|   | 
|             int.TryParse(tables[12],out LightFightPower);   | 
|   | 
|             Descriptive = tables[13];  | 
|         }  | 
|         catch (Exception exception)  | 
|         {  | 
|             Debug.LogError(exception);  | 
|         }  | 
|     }  | 
| }  |