| //--------------------------------------------------------  | 
| //    [Author]:           YYL  | 
| //    [  Date ]:           2025年8月27日  | 
| //--------------------------------------------------------  | 
|   | 
| using System.Collections.Generic;  | 
| using System;  | 
| using UnityEngine;  | 
| using LitJson;  | 
|   | 
| public partial class RealmLVUPTaskConfig : ConfigBase<int, RealmLVUPTaskConfig>  | 
| {  | 
|     static RealmLVUPTaskConfig()  | 
|     {  | 
|         // 访问过静态构造函数  | 
|         visit = true;   | 
|     }  | 
|   | 
|     public int ID;  | 
|     public int Lv;  | 
|     public int TaskID;  | 
|     public int TaskType;  | 
|     public int[] NeedValueList;  | 
|     public int[][] AwardItemList;  | 
|   | 
|     public override int LoadKey(string _key)  | 
|     {  | 
|         int key = GetKey(_key);  | 
|         return key;  | 
|     }  | 
|   | 
|     public override void LoadConfig(string input)  | 
|     {  | 
|         try {  | 
|         string[] tables = input.Split('\t');  | 
|         int.TryParse(tables[0],out ID);   | 
|   | 
|             int.TryParse(tables[1],out Lv);   | 
|   | 
|             int.TryParse(tables[2],out TaskID);   | 
|   | 
|             int.TryParse(tables[3],out TaskType);   | 
|   | 
|             if (tables[4].Contains("[")) | 
|             { | 
|                 NeedValueList = JsonMapper.ToObject<int[]>(tables[4]); | 
|             } | 
|             else | 
|             { | 
|                 string[] NeedValueListStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); | 
|                 NeedValueList = new int[NeedValueListStringArray.Length]; | 
|                 for (int i=0;i<NeedValueListStringArray.Length;i++) | 
|                 { | 
|                      int.TryParse(NeedValueListStringArray[i],out NeedValueList[i]); | 
|                 } | 
|             }  | 
|   | 
|             AwardItemList = JsonMapper.ToObject<int[][]>(tables[5].Replace("(", "[").Replace(")", "]"));   | 
|         }  | 
|         catch (Exception exception)  | 
|         {  | 
|             Debug.LogError(exception);  | 
|         }  | 
|     }  | 
| }  |