| using UnityEngine;  | 
| using UnityEngine.UI;  | 
|   | 
| /// <summary>  | 
| /// 合成格子  | 
| /// </summary>  | 
| public class ComposeGirdCell : MonoBehaviour  | 
| {  | 
|     [SerializeField] ItemCell itemCell;  | 
|     [SerializeField] Image fillImage;  | 
|     [SerializeField] Image fullImage;  | 
|     [SerializeField] Text processText;  | 
|     public void Display(int index)  | 
|     {  | 
|         var guid = PackManager.Instance.composeItemGuidList[index];  | 
|         var item = PackManager.Instance.GetItemByGuid(guid);  | 
|         if (item == null)  | 
|             return;  | 
|         itemCell.Init(item);  | 
|         itemCell.button.AddListener(()=>  | 
|         {  | 
|             //合成界面  | 
|         });  | 
|     }  | 
| }  |