hch
2025-07-08 109af8a8a6be90183cafd2cf2a4e59e445e9aedc
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using System.Collections.Generic;
using UnityEngine;
 
public partial class HeroInfo
{
 
    protected int GetIFByInheritAwakePercent(HeroAttrType attrType)
    {
        //    YYL TODO
        return 0;
    }
}