hch
2025-09-08 14a9dc8c9b83dd7627f8ed99a163ebc41c1f9b8e
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using System;
using System.Collections;
using System.Collections.Generic;
 
using UnityEngine;
 
//觉醒
public partial class HeroUIManager : GameSystemManager<HeroUIManager>
{
    public string selectAwakeHeroGuid;
 
    public List<int> heroBeforeAwakeGiftIDList = new List<int>();    //会有重复的ID,不要用字典
    public List<int> heroBeforeAwakeGiftLevelList = new List<int>();
 
}