using System;
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using System.Collections.Generic;
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public class QunyingTabHandler : BaseChallengeTabHandler
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{
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protected override int GetIndex() => 5;
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protected override int GetOpenState() => 0; // 0=FuncID
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protected override int GetFuncId() => (int)FuncOpenEnum.Qunying;
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protected override int GetRedpointId() => MainRedDot.Qunying;
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protected override string GetCountInfo()
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{
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long nowCount = UIHelper.GetMoneyCnt(QunyingManager.challengeMoneyType);
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return UIHelper.AppendColor(nowCount > 0 ? TextColType.Green : TextColType.Red, Language.Get("Qunying1", nowCount));
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}
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protected override Action GetOnClickAction()
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{
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return HandleNavigation;
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}
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private void HandleNavigation()
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{
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if (!FuncOpen.Instance.IsFuncOpen(GetFuncId(), true))
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return;
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UIManager.Instance.CloseWindow<ChallengeTabWin>();
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BattleField battle = BattleManager.Instance.GetBattleFieldByMapID(QunyingManager.DataMapID);
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if (battle != null)
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{
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QYBattleWin battleWin;
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if (!UIManager.Instance.IsOpened<QYBattleWin>())
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{
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battleWin = UIManager.Instance.OpenWindow<QYBattleWin>();
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}
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else
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{
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battleWin = UIManager.Instance.GetUI<QYBattleWin>();
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}
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battleWin.SetBattleField(battle);
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}
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else
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{
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QunyingManager.Instance.openQYWinNeedRoll = true;
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UIManager.Instance.OpenWindow<QYWin>();
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}
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}
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protected override void SubscribeToSpecificEvents()
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{
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PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerDataRefresh;
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}
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protected override void UnsubscribeFromSpecificEvents()
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{
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PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerDataRefresh;
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}
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private void OnPlayerDataRefresh(PlayerDataType type)
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{
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if (type == PlayerDataType.QunyingWDL)
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{
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Refresh();
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}
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}
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}
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