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| using System.Collections.Generic;
| using UnityEngine;
|
| public class HeroDebutCallHistoryOutCell : HeroDebutCallHistoryCell
| {
| [SerializeField] CanvasGroup canvasGroup;
|
| public override void Display(int index, List<HeroDebutGameRec> list)
| {
| base.Display(index, list);
| }
|
| // 提供给外部设置透明度的方法
| public void SetAlpha(float alpha)
| {
| if (canvasGroup != null)
| {
| canvasGroup.alpha = alpha;
| }
| }
| }
|
|